Forfeits with cards is a card game. Competitions, scenarios and entertainment for birthdays

Do you scour the Internet at night in search of cool competitions for corporate events? Relief in this article.

Like many organizers of all kinds of events, we spend a lot of time writing various competitions for parties, and at the same time monitoring various sites where we can get various jokes. For the most part, everything is offered the same everywhere... One word Toastmaster-Style. Dear reader, SmartyParty.ru brings to your attention a unique TOP-7 competitions that will definitely go well in any company. Something has been observed, something has been invented, the fact is that these things go well in any company.

Competition 1. Shifters.

A great competition to start your New Year's program. The presenter invites everyone to play the game. It is necessary to guess the original names of films from the “upside down” versions. To help participants understand the point better, you can give them an example. You can come up with your own list of changelings, here’s what we offer:

Changelings - movies

1. “Seventy-one eternities of autumn” (“Seventeen moments of spring”).
2. “A ragged man with the last name hippopotamus” (“Crocodile Dundee”).
3. Dynamo (Spartak).
4. “Cap of the French Republic” (“Crown of the Russian Empire”).
5. “Everyone is on the street” (“Home Alone”).
6. “Glass Leg” (“Diamond Arm”).
7. “Vorovskoye Vocational School” (“Police
8. “Cadets, go back!” (“Midshipmen, forward!”).
9. “Black Moon of the Jungle” (“White Sun of the Desert”).
10. “Home Cactus” (“Wild Orchid”).
11. “Cold Feet” (“Hot Heads”).

Changelings - movie titles (second option).

1. “Devil’s Liver” (“Angel’s Heart”).
2. “Sing, sing!” (“Dance, dance!”).
3. “Uryupinsk trusts smiles” (“Moscow does not believe in tears”).
4. “We’ll die after Wednesday” (“We’ll live until Monday”).
5. “Vasil the Good” (“Ivan the Terrible”).
6. “It’s all men in rock” (“It’s only girls in jazz”).
7. “Little hike” (“Big walk”).
8. “Cat under the straw” (“Dog in the manger”).
9. “Put Dad on the Plane” (“Throw Mom off the Train”).
10. “Sidorovka, 83″ (“Petrovka, 38″).
11. “Short Lesson” (“Big Break”).

Changelings - lines from songs

1. “Above the floor of his hut” (“Under the roof of my house”).
2. “The painter who smears the snow” (“The artist who paints the rain”).
3. “Wake up, your girl is sick” (“Sleep, my little boy”).
4. “Stupid green sock” (“Stylish orange tie”).
5. “I can live with myself for a hundred years” (“I can’t live a day without you”).
6. “There were locusts lying on the tree” (“A grasshopper was sitting in the grass”).
7. “The Russian in the house does not wait for the sunset” (“The Chukchi in the tent waits for the dawn”).
8. “I, I, I morning and evening” (“You, you, you night and day”),
9. “That night of defeat does not smell like a bullet” (“This Victory Day smells like gunpowder”).
10. “Black Bat Polonaise” (“White Moth Samba”).
11. “He hates tomatoes on fire” (“She likes strawberries on ice”).

Competition 2. WHERE AM I?

Another conversational competition, which is also good for starting a holiday program.

The game requires four participants. They stand in a row with their backs, and a pre-prepared poster with one of the following notes is hung on each person’s back: - sobering-up station - public bath- restroom - public transport.

The participants themselves do not know what is written on the posters that hang on their backs. Next, the presenter asks questions, addressing each participant in turn. The questions should be:

Do you go there often?
- When going there, who do you take with you?
- What are you doing there?
- What do you feel after being there?

Do you want to come there at least once more?

The inscriptions on the “signs”, of course, can be changed. Let's say you can make signs:
- Nudist beach,
- Shop "Intimate"
- Pedicure

Competition 3. BOXING MATCH

Before the start of the competition, the presenter calls two real men who are ready to do anything for the sake of the lady of their heart. Ladies of the heart are present right there to provide beneficial psychological impact on your knights. The gentlemen wear boxing gloves, the rest of the guests form a symbolic boxing ring. The presenter’s task is to escalate the situation as much as possible, suggest which muscles are best to stretch, even ask for short fights with an imaginary opponent, in general, everything is like in a real ring. After physical and moral preparation is completed, the knights go to the center of the ring and greet each other. The presenter, who is also the judge, reminds the rules, such as: do not hit below the belt, do not leave bruises, fight until first blood, etc. After this, the presenter hands the fighters each the same candy, preferably caramel (they are more difficult to unwrap, especially when they are stuck together), and asks his lady love to unwrap this candy as soon as possible, without taking off his boxing gloves. Then they are given a can of beer, which they have to open and drink themselves. The one who completes the task before his opponent wins.

PROPS - 2 pairs of boxing gloves, caramel candies, 2 cans of beer

Competition 4. DANCE FLOOR STAR

A super active competition that is perfect before a musical break to warm up. Here a lot depends on the presenter; you need, of course, to tease and joke with the contestants and cheer them up. The competition was held at more than one hundred corporate events, and it was always met with laughter and fun!

Well, now a competition called “Star of the New Year’s Dance Floor” will be held for you. This competition will require the participation of the 5 most active employees of the company. Your task is simply to dance very, very, very actively, because the most inactive dancer is eliminated. Let's go! (rock and roll plays) (After 20-30 seconds, the presenter chooses the most inactive one and, to applause, asks him to leave the dance floor).

Now there are only four of you left. Imagine that you danced for an hour and were so tired that your legs gave out, but real stars don’t give up that easily! So, your task is to dance no less actively, but without the help of your legs. (plays “hands up - well, where are the hands”). (After 20-30 seconds, the presenter chooses the most inactive one and, to applause, asks him to leave the dance floor).

There are only three of you left, and you are pretty tired, it’s time to sit down. Now dance actively while sitting, you can only move with your head and hands. (Caste - Blatnoy's number). After 20-30 seconds, the presenter chooses the most inactive one and, to applause, asks him to leave the dance floor.

And we still have two real superstars of the dance floor! There's one last push left. And, of course, at the end of such a dance battle the whole body goes numb, but the stars are never lost, because the face is still alive! Your task is to dance with facial expressions without moving anything! Let's go! (rock and roll).

After the 30 second “make” a face, the presenter, with the help of applause from the audience, selects New Year's star dance floor!

Competition 5. A SIECE OF BREAD

THIS IS NOT EVEN A COMPETITION, BUT JUST AN INTERESTING TEST FOR GUESTS OF THE CORPORATE PARTY. YOU CAN HOLD IT IN SOME BREAK, but you can argue with someone for 1000 rubles)))

The essence of the competition is that the presenter offers to bet with someone that he cannot eat a piece of bread (a standard half) in 1 minute without drinking. It seems very simple task and this will captivate the participants to try their hand. But in reality it is almost impossible to do this. Do you have any doubts? Try it for yourself at lunch.

Competition 6. ICE, BABY, ICE!

A VERY INTERESTING TEST THAT IS FUN TO DO. True, a little trouble with the props is required.

The presenter calls three daredevils to participate in the competition and says that the task is “easy as pie” - you need to put on a T-shirt, that’s all. After participants are found. The presenter brings out three T-shirts, well rolled and frozen in the freezer. The participant's task is to put on the T-shirt the fastest.

Competition 7. KISS TO KEEP OUT

IT'S ALSO A QUITE SIMPLE NO-PREPARATION COMPETITION, WHICH ALWAYS GOES GREAT IN FRIENDLY COMPANY and could well be a great end to your party.

The presenter calls 8 participants - 4 males and 4 beautiful. We put people in order - m-f-m-f. Then they are told that they need to pass a kiss on the cheek, everyone in order kisses the next one on the cheek. At any moment the music stops and whoever stops is eliminated. The host should subtly command the DJ when it is necessary to stop the music. At first, you can do it so that girls and guys drop out one by one, but by the end you need to adjust it so that three or two guys remain. It becomes very funny when only men remain in the competition.

Well, that's all, dear organizer of noise and fun! We hope you enjoyed our competitions. In this blog we will post a lot of them, so don’t forget to subscribe, and we will do everything to ensure that you mark the most fun one New Year in your life.

Remember Smartyparty is a boxed solution for holding a corporate event on your own. if you AND YOUR COLLEAGUES don’t want AND CAN’T waste time and fuss with finding props and preparing the holiday - Give them a box. in it you will find everything you need to organize a super fun PARTY.

Really funny scenario For New Year's corporate party here www.smartyparty.ru!

The thorny path
Props: several bottles from the table
The presenter invites three married couples. Men stand 3-4 meters from their wives. The presenter opens 3 bottles of vodka or wine and places them in the path of each man. After this, each man is blindfolded, turned around several times, placed facing his wife and asked to walk to her and hug her. When the men are already blindfolded, the presenter quickly removes the bottles and swaps their wives. Spectators are asked to remain silent :)

Thick-cheeked lip slap
Props: a bag of sucking candies (the "Theatrical" type).
2 people are nominated from the company. They begin to take turns taking candy from the bag (in the hands of the leader), putting it in their mouth (swallowing is not allowed), and after each candy calling their opponent a “fat-cheeked lip-slapper” :))) Who stuffs the most candy into their mouth and at the same time He will say the “magic phrase” and he will win. It must be said that the game takes place under the cheerful shouts and whoops of the spectators, and the sounds made by the participants in the game bring the audience into complete delight!

You got it!
Props: hat or tall container, playing cards, nuts in shell, straws for drinking water, etc.
Give your guests a few playing cards, shelled nuts (pistachios), straws for drinking water, etc. and ask them to hit the hat with these objects while standing at a certain distance from the target. Hit or miss of game participants different objects joked by the presenter. Increase the distance, repeat everything again, but this time ask the contestants' assistants to help their friends (i.e. catch the same objects with a hat).

Farm
Props: bottles (*** liter, plastic), rubber gloves.
Presenter: “So we’ve eaten. What about drinking? No, we’ll drink milk!”

In each group, one teacher and 5 “young suckers” are selected. I hand the teacher a bottle (one and a half liter, plastic), but instead of a nipple, a rubber glove is attached to its neck with an ordinary black rubber band. There is a hole in each finger of the glove. (Make a bigger hole.) At my signal, one “baby sucker” is attached to each “nipple” and begins to suck milk. Those whose bottle empties the fastest are the winners.

Twist tufts
Props: colorful hair ties
Before the game, remind female participants that men, like birds, are most attractive in mating season. Let each participant choose a man for herself during the game and create the most “ruffled” one out of him. For this purpose, ladies are given multi-colored hair bands. Their task is to create as many “tufts” as possible from men’s hair using rubber bands. The companion of the most “ruffled” one is awarded a prize.

Spiritualism session
Props: plate, coin, candle
The leading toastmaster asks a person who believes in spiritualism, calling the spirit, etc. to take part in the game.
After that, they sit down at the table opposite each other. There are 2 plates on the table near the host and the player. There is a coin in the host’s plate. The presenter speaks that if the player is very attentive and focused, he will only look into the eyes of the presenter and absolutely repeat his movements, then the coin will move to the player’s plate. The lights in the room go out, a candle is lit in the middle of the table, and there is deathly silence. The presenter makes various magical passes with his hands, from time to time running his open palm along the bottom of his plate, and then over his face. This continues for several minutes, and then the presenter says that unfortunately today the trick failed. The joke of the competition is that the bottom of the player's plate was previously smoked using a candle/match/lighter, and every time the player runs his palm over the bottom and then over his face, it becomes blacker and blacker. The most important thing is that the audience, seeing all this before the end of the game, does not laugh too loudly.

Associations
Props: not needed
Everyone sits in a circle and someone speaks any word into the ear of his neighbor, he must, as quickly as possible, say into the ear of the next person his first association with this word, the second - to the third, and so on. until the word returns to the first. This competition is considered successful if from the first word, for example glass, the last word turns out to be “gangbang” :)

Zombie tournament
Props: braid, wrapper
Two representatives from each team come out and stand next to each other hand in hand. Men and women can take part in the competition. In pairs, touching hands are tied, and with free hands (i.e., one of the participants with the left hand and the other with the right hand) must wrap the package prepared in advance, tie it with a ribbon and tie it with a bow.
The pair that finishes first gets a point.

Cards are serious business. Some people have won a fortune playing cards. And some do the opposite. And if you remember how many people were shot in various parts of their bodies due to the unsuccessful outcome of the game, then in general - wow! So maybe there is no need to touch on such a dangerous topic?

Calm, just calm! Our cards are about something completely different. You and I will play the most frivolous card games in the world, intended exclusively for those groups who are determined to have fun and consume a certain amount of strong drinks. You already know about it, but today we’ll tell you about a few more ways to drink inventively, and not just stupidly clink glasses and thoughtlessly make toasts from familiar words.

Of course, we cannot tell you about all the “drunk” card games in the world. Let's dwell only on the most famous and entertaining ones.

King's Cup

This game is very popular among students in the USA, Canada, New Zealand, South Africa, Belgium and many other countries. Each subsequent company that organizes the King's Cup makes its own changes and additions to the rules. However, big picture and the progress of the game remain recognizable. To join this wonderful game and teach it to your friends, you will need:

  • Regular deck of cards
  • Two or more players
  • Alcoholic drinks (wine, beer, cocktails or something stronger - your choice)
  • A glass, glass or goblet, actually, the King's Cup
Rules and course of the game

The deck of cards is shuffled and laid out around the royal goblet - a cup, glass, goblet, shot glass, or whatever you use to represent it. Lay out like this or more evenly if such an irregular “flower” bothers your aesthetic feelings:

The cards are laid out, the glass is filled, you can start. All participants take turns drawing one card. Each card has a meaning or instruction that players will have to follow. The lists of these instructions are the subject of creative rethinking; it is to them that different companies make their additions. By the way, some people use this game to find out more secrets about each other.

Approximate names and meanings of cards

Ace - WATERFALL
The person who drew this card must drink when someone else is drinking and can only stop when the person who is drinking has also put down their glass. This continues until the end of the circle.

2 - YOU
The one who draws the card indicates the one who must drink immediately.

3 - I
The one who drew the card drinks himself

4 - WHORES
All females drink

5 – BEER BITCH
The one who drew the card gets up and pours everyone a drink, that is, becomes a “beer bitch” until someone else draws a “five.”

6 - MEN
All males drink

7 - PARADISE
When this card is drawn, everyone must point to the sky. The last person to raise his finger drinks.

8 - MAT
The person who draws the card chooses a person who will drink with him throughout the game.

9 - RHYME
The person who draws the card must say a word, and the players in a circle must come up with rhymes for it. The first one who can't must drink. If a word is shouted out, but it does not rhyme according to the general opinion, then he should also drink.

10 – CATEGORY
The person who draws the card names a category, for example, “sports teams” or “green fruits,” and players in a circle name what falls under this category. The one who first couldn't come up with his own version drinks.

Jack - NEW RULE
The drawer must come up with a new rule that all players will obey until someone else draws a jack, and the next “new rule” replaces the previous one.

Lady - MASTER OF QUESTION
The one who drew the card has the right to ask any questions, and when he asks, he must answer honestly. This continues until someone else draws a queen.

THE KING IS THE CREATOR OF THE RULES
The person who draws the card comes up with a new rule that the players follow for the rest of the game.

As already mentioned, this is far from the only list of rules and meanings; the game King's Cup has an infinite number of rules, and even real aces in this game, collecting different versions and variations of the rules, may in the next company encounter another option, the existence of which They didn't even suspect it before. So before you sit down to play the Cup, check the list of values ​​in advance so as not to argue during the game itself and not spoil your impression of it.

About the joker

Some play with a joker, others without it - this decision is made by each individual company. The Joker is awarded the most different meanings, here are some of them (by the way, this list may also be useful as examples of “new rules”)

Snake-Eyed- if the person who draws the card looks someone in the eye, he must drink
Don't swear- the one who uttered the swear word drinks.
Whisper- everyone should speak in a whisper; the one who speaks out loud drinks.
Don't name names- no one calls each other by name.
Repeat twice- everyone must repeat twice last word proposals-suggestions.
Foreigners- everyone must speak with the chosen accent (English, Georgian or any other, at the choice of the person who drew the card)
Everyone is drinking!- every time the person who drew the card drinks, everyone must drink with him.

The list can be continued almost indefinitely. Now you know the rules, in the future let your imagination help you.

Black or red

Perhaps this is the simplest of all “drunk” card games. It requires a regular deck of cards and at least one participant.

The deck is carefully shuffled and placed in the center of the table. Filled glasses/glasses/mugs, etc. are placed in front of all players. The first player reaches out to the deck and says “black” or “red” before removing the top card. If he guessed right, then the turn goes to the next player, but if not, then he takes his glass and drinks, but the turn still goes to the next player. Sometimes the rules are slightly modified, for example, the one who guessed correctly indicates whose move is next, or if the player did not guess correctly, then he must take as many sips as the number on the card.

The game continues until the deck runs out. Or endlessly, then just everything removed cards must be returned to the deck periodically.

Indian poker

Another very simple “drunk”. No strategy, only one card plays.

What will you need?

A standard deck of cards and a sufficient amount of alcohol and cheerful company.

How to play?
  1. We choose a dealer - everyone draws one card, the one who draws the smallest deals.
  2. The dealer shuffles the deck and deals one card to everyone.
  3. The players take their cards and, without looking, place them on their foreheads.
  4. Everyone looks at the cards of the others and thinks whether to pass or play this circle.
  5. The one with the highest card among those who did not pass wins.
Who drinks?

A player who remained in the game, but his card was not the highest
A player who folded a card, but his card turned out to be higher than the winner's card. That player must drink the "cost" of their card. For example, "10" drinks for 10 seconds, "jack" for eleven, and "ace" for 10 seconds!

It's very simple, but very fun!

Ass

Another exciting game for a group that doesn’t want to just stupidly drink beer. The same game is called “President” or some other word. But actually, this is the American version of the Japanese card game Dai Hin Min.

The players' task is to get rid of all the cards in their hands. Whoever ends up empty-handed first is the president, and whoever is last is an ass. To find out who's who, you'll need a deck of cards and some booze. sufficient quantity. The Ass always deals the cards. For the first round, the identity of this person is revealed simply - everyone draws one card, and whoever has the smallest is the ass.

Progress of the game
  • The player to the left of the dealer places a card (or a double if he has two of a kind) in the center of the table. The next player must play a card of equal or greater value. If he does not have such cards, then he misses his turn and, for this reason, must immediately drink.
  • You cannot put a double on a single card, and you cannot put a single card on a double.
  • The highest card is “two”, it is placed on the ace, and after that the Ass of this round is supposed to be removed from the center of the card, and the President is supposed to be laid out new map to the center In the first round, the President by default is the player to the left of the Ass.
  • If there are four cards of the same value in a row, then when the fourth is placed, everyone drinks.
Titles and rights

President- this is the one who got rid of cards first in the previous round. He has the right to appoint one rule, which will be observed by the players until the new president decides to cancel it (you can see examples of rules in the game King's Cup or come up with your own). In addition, he can order any player to drink, and he must obey.

Vice President- second place. In the last round, he laid out his cards immediately after the president. He can order anyone below him to drink.

Secretary of State- third from the beginning. Whether or not to introduce further titles and what rights and obligations to assign them is decided by each gaming company.

Ass is the last one with cards left in his hands. This is such a universal slave. He shuffles and deals the cards, fills glasses, with or without requests, and removes cards from the table when a deuce appears there. And the ass drinks when anyone orders him to.

Note. After each circle, players change seats. The President doesn't move, the ass sits to the right of the President, the Vice President sits to the left, and so on.

Spend your holiday in an unusual way, unlike everyone else's, be it a Birthday, New Year, or any other holiday! To do this, organize entertainment competitions. First, buy a dozen inexpensive things, for example: souvenirs, keychains, jewelry, in a word, everything that can serve as a prize for winning a competition. When the guests are already tipsy, have an awesome party with fun competitions and don’t forget to film it!

Tango
A newspaper is taken, placed on the floor, several young couples are invited and they are told to dance on it while the song plays. They must never stand up for the newspaper; if they do, they are out. After a short dance, the music stops and the newspaper is folded in half. This continues until there is only one couple left, tired on a rolled-up newspaper and at the same time dancing.

Guess! Who?
The player's task is to guess, blindfolded, by touch, who is standing in front of him. To make this as difficult as possible, you can change clothes.

Coordination
Several participants are called, the presenter shows them the positions:
1 - right hand holding his left earlobe, and left hand- tip of the nose;
2 - right hand - tip of the nose, left hand - right earlobe.
At the leader's command "clap!" everyone must change position to another. The tempo of the "claps" is gradually increasing. The winner is the one who performs the movements correctly the longest. Laughter among spectators and participants is guaranteed

Cards
Players are given cards with certain letters. The participants’ task is to attach (and hold) all the cards to those parts of the body whose names begin with the indicated letters. The winner is the one who can place the most without dropping.

Length
Two teams are formed: one is men, the other is women. At the signal, the players of each team begin to take off their clothes (whatever they want) and lay them out in a line. Each team has its own line. The team that makes the longest line of clothing wins.

Baskets
Participants are divided into two teams and line up behind each other.
Each team is given a stack of paper, and two baskets are placed at a distance of 20 m.
At the leader’s command, the first team members take a sheet of paper, crumple it into a “snow” ball, throw it into the basket and run to the end of their line. The turn to throw the snowball goes to the next participant. The winner is the team that throws the fastest and most “snowballs” into the basket.

Bridge
The players are divided into teams, but it is possible without this. Players are given two cardboard cards (or plain paper). The task is to move along these cardboard “bumps”, moving from one to another, to get across the “swamp” as quickly as possible.

Poet
Quatrains are selected in advance and the first two lines are read. The participants’ task is to continue the quatrain by composing the second two lines. Then the originals are read and compared. It is not uncommon that as a result of this competition, a poet is unexpectedly found in the team.

Kolobok
You will need: tennis balls.
Several pairs are called, each pair is given a tennis ball. Girls should roll this ball through their partner's pants (for example, put it in the left pant leg, roll it up and pull it out through the right pant leg). Boys should then do the same through the girls' blouse.
The first couple to complete the task wins.

Lasso
Participants stand in a line, bottles are placed 10 meters from them.
Participants use a homemade lasso to catch bottles.
Whoever catches the most and faster wins.

Treasure
An old children's game, but adults also play it fun :) Take 10 pieces of paper, on each of which you write where the next one is. Then almost all the notes are hidden in different places, and one is given to the players. Their task is to find and collect all the notes. This game is good to play at a birthday party, when the last one says where the gift itself is hidden.

General
A purely table game. Depending on what is poured, it can be called “general vodka”, “general whiskey”, general “amaretto” and so on. Competitors must pronounce the text without error, accompanying it certain actions. “The general of moonshine drinks moonshine once.” Take one sip, wipe the imaginary or actual mustache with your finger once (hussar gesture!), tap the glass on the table once, stamp your foot once. “The General drinks moonshine, drinks - say twice! - moonshine for the second time.” Take two sips, wipe your mustache with your finger twice, tap your glass on the table twice, stamp your foot twice.
“The general of moonshine drinks, drinks, drinks moonshine for the third time.” Take three sips, wipe your mustache with your finger three times, tap your glass on the table three times, stamp your foot three times! Ugh! All!
Whoever makes a mistake gives way to the next one. Few people manage to fulfill all the conditions the first time. Let's also take into account that the one who was closest to success was the most intoxicated. And that means it will be more difficult for him to concentrate next time.

Thoroughbreds
Future singers are given cards with the names of political leaders written on them. different years(Gorbachev, Lenin, Stalin, Brezhnev, Yeltsin, Zhirinovsky, etc.). The players' task is to perform the song in the image indicated on the card. The lyrics of the songs that are offered for performance should be familiar, and even better, printed on the cards on the back.

Ball
Competitors receive boxing gloves. They are given a task - to burst as quickly as possible a certain amount balloons within the time allotted by the presenter.

Cards
There are two or four participants in the game. The entire auditorium will help them. Players are given one card each - an ace of any suit. The remaining cards are dealt in the hall. The task of the “aces” is to collect all the cards of their suit from “six” to “king” as quickly as possible. Card holders - spectators - can run to the “ace” only after the previous card is already next to it.

Brown bear
Two players compete. Necessary props: Coca-Cola, vodka, 2 glasses. Cola is poured into the players' glasses. This is a brown bear. He needs to be turned white. This is done as follows. The player takes a sip, and the liquid in the glass is topped up with vodka to the previous level. The player takes a sip again - the level returns to the original level again by pouring in vodka. This is repeated until the liquid in the glass becomes white. If the players are still able to continue the game, then it goes in reverse order. He takes a sip of vodka and tops up with cola until the glass turns completely brown. The winner... The “Lucky” one is told that he only won by next morning after a difficult awakening. Warning: Do not play this game if you are not confident in own strength and you don’t know your norm. Be aware of the possibility of alcohol poisoning.

Competitions, scripts and entertainment for birthdays

King of the glass
Two people participate. On two chairs there is a bowl of water and one spoon each. A few steps away there are two more chairs, and on them an empty glass. Whoever fills the empty glass first wins.

Teddy bear
The players stand in a line, shoulder to shoulder, away from fragile and sharp objects so as not to injure yourself and ruin the situation. The leader stands at the beginning of the line. Everyone repeats his movements and words. The leader extends his hand forward and says “I see a bear!”, waits until the last participant repeats this, then squats down with his hand outstretched and asks “where?”, again waits until the ritual is completed, and then, shouting “there!”, pushes his neighbor with such force that the entire line fell down. The game ends with a friendly fight. It is recommended to place the weakest players at the end of the line.

Spoon with orange
The game involves two people. Everyone holds a spoon with an orange or potato in their teeth. Hands behind your back. The task is to drop your opponent's orange with your spoon and not let him drop yours. For the bravest owners, use an egg instead of an orange.

Sundress
There are two sundresses and two scarves on the chair. Whoever puts on a sundress and ties a scarf faster is the winner.

Step on the ball
Two people are given one inflatable ball, which they tie to their left leg. With your right foot you need to crush your opponent’s ball.

Baba Yaga
Relay game. A simple bucket is used as a stupa, and a mop is used as a broom. The participant stands with one foot in the bucket, the other remains on the ground. With one hand he holds the bucket by the handle, and in the other hand he holds a mop. In this position, you need to walk the entire distance and pass the mortar and broom to the next one.

Birthday
Before sitting down at the table, each invitee cuts out from paper what he would like to give or wish to the hero of the occasion. For example, a car, a key new apartment, baby, banknote, new dress. All “gifts” are attached with threads to a rope or fishing line, which is stretched approximately at chest level.
The birthday boy is blindfolded and given scissors. Under the approving cries of those present, he must approach the rope and cut off the “souvenir”. What was in the hands of the birthday boy will definitely appear before the end of the year.
To involve the guests, you can invite the hero of the occasion to guess whose wish it is. If he succeeds, the guest performs some kind of trick: sings a song, tells a joke.

Button
The guests are sitting at the table. At the command of the host, one of the guests puts a button on his index finger and, turning to his neighbor, invites him to move the button onto his index finger. You are not allowed to use other fingers. And so on in a circle. The one who drops is eliminated from the game, and so the last players have to stretch across the entire table. The last two participants win and receive a prize.

Fairy tale characters
When a person gets a job, he usually writes an autobiography. Imagine what she might look like and write autobiographies on behalf of some famous people. Among these celebrities: Baba Yaga, Carlson, Old Man Hottabych, Baron Munchausen, Koschey the Immortal.

Match
Two teams participate: an even number. The team lines up in a column: man - woman - man - woman - man, etc. Each player is given a match. Task: at the command of the leader, the players take a match with their lips, and the first participants in the team have a ring hung on their back. After the signal, you need to transfer this ring from one participant to another, back and forth without using your hands, from match to match.

Flour
Two guys sit at a table opposite each other. An egg is placed in front of them. The guys are asked to blow the egg onto the opponent's side with their eyes closed. The eyes are blindfolded, and instead of the egg, a plate of flour is quietly placed. On command, the participants begin to blow hard, with good fans this is the effect! Everyone is happy, and often the participants are too. Why boys and not girls? As a rule, girls look too good at holidays

Open bottle
Several couples (male-female) participate simultaneously or in turns, depending on the number of open bottles. The man is given a bottle, the lady is given a container (glass, glass, etc.). The players hold these objects between their legs, and the man tries to pour the lady a drink, and she helps him. Everything happens hands-free. One “but”: it is better not to use red wine for this game, as sometimes the contents of the bottle end up on the clothes of the players.

Unnecessary clothes
The game requires two or more volunteers (but no less spectators) and one presenter. The latter makes the players sit cross-legged on the floor and throws a blanket or blanket over everyone’s shoulders, demanding that they wrap themselves up so that nothing is visible except their heads. Then each player is given the condition to remove the most unnecessary thing in this position and put it on the floor. As a rule, they start with the clock, and only then... Rarely do they quickly think of throwing off the blanket. A prize can be given to the most resourceful person.

Wardrobe
To play you will need a large box or bag (opaque) in which to put various items clothes: size 56 panties, caps, size 10 bras, glasses with nose, etc. funny things.
The presenter invites those present to update their wardrobe by taking something out of the box, with the condition that they do not take it off for the next half hour.
At the host’s signal, the guests pass the box to the music. As soon as the music stops, the player holding the box opens it and, without looking, takes out the first thing he comes across and puts it on himself. The view is amazing!

Titanic
To play you need a large basin of water. Several apples are thrown into the basin, and then the player kneels in front of the basin, holding his hands behind his back, and tries to catch the apple with his teeth and remove it from the water.

Chicken paw
You must write the given word - “like a chicken with its paw.” Participants have markers attached to their feet; Whoever wrote it faster and more clearly wins the game.

Dummy
This team game. Participants are divided into pairs.
Each couple chooses a pre-prepared package containing a set of clothes (the number and complexity of items must be the same). All participants in the game are blindfolded. On command, one of the pair must put clothes on the other from the package he received by touch in one minute. The winner is the couple that “dresses” faster and more correctly than others. It's fun when there are two men in a couple and they get a bag of purely women's clothing!

Striptease
In secret from the culprit (or culprit) of the holiday, make a silhouette of a human figure from cardboard full height. Glue a photo of the birthday boy or girl in place of the face. Put on this mannequin all possible items of clothing: from panties to a hat. They can be either real or made of paper. Just pin the paper ones to the mannequin. Then the host asks the guests questions about the hero of the day: when he was born, favorite dish, etc. If the guest makes a mistake, he must remove any item of clothing from the mannequin. The most intimate parts can be covered with fig leaves made of green paper. And, if you are sure that the birthday person will not be offended, you can write humorous wishes on these pieces of paper.

Body parts
They write pieces of paper with the names of body parts and fold them so that they cannot be read and put them in some kind of bag. Then the first two people each take a piece of paper. And they press together with those parts of the body that are indicated on the papers. Then the second person pulls out a second piece of paper, where it is written which place the third person should touch. Next, the third one pulls out his piece of paper (or rather, two, but one at a time). And in this way along the chain until all participants in the game are finished, then everything begins in the second circle, without disengaging. The first one grabs the last one, the second one grabs the first one, and until the papers run out or until there is enough flexibility. The funniest thing is for the presenter who sees this gobbledygook

Two glasses
You will need: two glasses and a straw for each participant.
Two glasses are placed on a hard surface in front of each player - empty and filled with some liquid (water, vodka, wine, etc.). Each person is given a straw (or a straw for cocktails). The task of the competitors is to faster with help Use this tube to pour the contents from one glass to another, preferably without losing a drop of precious liquid. The one who does it earlier and better wins.

Cocktail
You will need: transparent glasses or glasses, drinking straws.
Everyone is invited to attend. Each person is given a glass with liquid poured into it and a straw. It is announced that all glasses except one contain water. Vodka is poured into one. Players must drink all the liquid through a straw so that no one can guess what is in their glass. Spectators are invited to guess which of those present got a glass of vodka. The secret of the game is that vodka is poured into all glasses.

Harem
At the signal from the leader, all women in the hall are dragged by men (two or three competitors) to their territory.
The one who has more women in his “harem” wins.

Writer
Participants are asked to create a story from the titles of newspaper articles cut out and attached to cards. The participant who writes the most interesting story wins.

Candies
You will need: several pairs of boxing gloves, wrapped candies (according to the number of participants).
Men are called out who want to fight for glory Beautiful lady. Everyone puts on boxing gloves. Then everyone is given a piece of candy. At the presenter’s signal, the contestants must, whoever is fastest, unwrap the candy and feed it to their lady.

Numbers
2-3 people play. The presenter reads the text: I’ll tell you a story in about a dozen phrases. As soon as I say the number 3, take the prize immediately. “Once we caught a pike, gutted it, and inside we saw small fish, not just one, but seven.” When you want to memorize poems, don’t cram them until late at night. Take it and repeat it once at night - twice, or better yet 10 times." "A seasoned guy dreams of becoming Olympic champion. Look, don’t be tricky at the start, but wait for the command: one, two, march! “Once I had to wait for a train at the station for 3 hours...” (if they don’t have time to take the prize, the presenter takes it). “Well, friends, you didn’t take the prize when you had the opportunity to take it.”

Rockets
Along the edges of the site, 6-8 triangles are drawn - “rocket launch sites”. Inside each of them they draw circles - “rockets”, but always several circles less than the players. All participants stand in a circle in the center of the site. At the command of the leader, they walk in a circle, holding hands, saying the words: “Fast rockets for walking around the planets are waiting for us. We’ll fly to whichever one we want! But there’s one secret in the game: there’s no room for latecomers!” After that, everyone runs to the “rocket launch site” and takes their places in the “rocket”. Those who do not have time to take a place are eliminated from the game.

Number
To play you need 6 people, 3 guys and 3 girls. Each player receives his own number. The first player rolls a dice with numbers from 1 to 6. The number that appears shows what he will do if the number is 1 - kiss, 2 - suck, 3 - chew, 4 - plant, 5 - bite, 6 - lick. The same player rolls the die a second time. The number drawn shows which part of the body he will do this with: 1 - lips, 2 - nose, 3 - right ear, 4 - cheek, 5 - right ear, 6 - left ear. The player rolls the dice a third time. The number drawn shows which person he is doing this with - the number corresponds to the player's number. When the first player has done everything, the second player takes the die, etc.

Items
The presenter invites everyone playing in turn to name five objects of the same color (blue, yellow, red, etc.) - So he will sort out different colors. Anyone who cannot remember five objects of the named color in one minute leaves the game. It is not allowed to repeat items already named. The presenter randomly selects an object, for example a table. Now the players must take turns saying how it can be used. You can't repeat yourself! Since the standard options (“you can sit at it,” “do your homework,” “have lunch,” etc.) quickly run out, the participants have to be creative. The one who could not answer leaves the game. The one remaining wins. The application of an object does not have to be good or correct from the point of view of common sense, the main thing is that it is theoretically possible. The game can be complicated; in this case, the leader sets not one, but two objects, and the participants must come up with options for how they can be used together.

Picasso
There are two slits for hands on a piece of whatman paper. Participants take each sheet of paper, insert their hands into the slots, and draw a self-portrait with a brush without looking. Whoever has the most successful “masterpiece” takes the prize.

Dance
The point is that everyone becomes a train and begins to move forward to the music. The presenter turns the music on and off. The presenter abruptly turns off the music, everyone must stop. The one who “sticks” his nose into the back of the person in front (for the first one, breaks away from everyone else) is eliminated. The music also suddenly turns on - whoever breaks the chain flies out. For convenience, there can be two presenters: the one who plays the music, and the one who is the actual “locomotive”. The more people, the better. It cannot be done without landfills. The main thing is to choose the right music and not make even intervals on/off

Mountain of shoes
Guests are divided into two teams. Each one has a captain selected. Teams sit opposite each other, take off one shoe or shoe at a time and throw it in the center on one pile; You can put extra shoes. The captains don't see this. The captain's task is to quickly put on shoes for his team.
The first team to wear shoes wins.

Plank
To play you need a bar, i.e. some kind of long stick under which the players will walk. The point is this: two people hold the bar, quite low, and the players must walk under it on their feet without falling. Gradually the bar drops lower and lower. It's especially good to play after drinking. They say that if a girl in a skirt starts walking under the bar, you can see her... I won’t tell you, play and see for yourself :)))

Wallpaper
A line of wallpaper is placed on the floor. 3-4 girls in skirts are selected. A 1-2 meter long mat is placed on the floor. Women are asked to walk with their legs wide apart, without stepping on it. After the first attempt, they are asked to repeat, but blindfolded. Having completed this not a tricky task A blindfolded woman discovers that a man is lying on the path. The man stands up and declares the winner to be the one who blushed the most.

Chair
Almost childish, but very fun when adults play too. Two participants. Two chairs with their backs facing each other in the middle of the room. There are 10 things scattered throughout the room (slippers, toys, etc.). The task is to pick up as many things as possible and put them on YOURS! chair. It's a lot of fun to watch from the sidelines! Yes and play too

Pencil
We take several bottles and pens or pencils with pieces of thread tied to them. The second end is tied to those who want to play for the belt. The task is to get into the bottle by squatting with a pencil. Whoever is first wins.

Letter
Participants in the game are given plasticine or clay. The presenter shows or names a letter, and the players must, as quickly as possible, create an object whose name begins with this letter.

Obstacle table run
To play, you will need cocktail straws and tennis balls (if you don’t have it, you can crumple up napkins) according to the number of participants in the race. Preparation: courses are prepared on the table according to the number of participants, i.e. glasses, bottles, etc. are placed in a row at a distance of 30-50 cm from each other. Players with a straw in their mouth and a ball are ready to start. At the leader’s signal, the participants must, blowing through a tube onto the ball, lead it along the entire distance, bending around oncoming objects. The first player to reach the finish line wins.

Lady's legs
In the room, ladies sit on chairs, 4-5 people. the man is shown that his wife (friend, acquaintance) is sitting among them, and he is taken to another room, where he is tightly blindfolded. At this moment, all the women change seats, and a couple of men sit next to them. Everyone bares one leg (just above the knees) and lets in a man with a bandage. He is on his haunches, touching everyone’s bare leg with his hands in turn, and must recognize his other half. Men wear stockings on their legs for camouflage.

It happens that you pass out during a violent drinking session, and the next morning you wake up with the inscription on your forehead “Kolyanych is a fool” and a Hitler mustache drawn under your nose. The most offensive thing is that you drank alone yesterday... After similar cases we have to admit that libation in itself is a valuable activity in itself. And yet, since ancient times, humanity has tried to turn this generally simple process into something more. So, apparently, alcohol competitions appeared.

The first written mention of drunken games can be found already in Plato’s “Symposium”. The ancient Greek feaster had to fill the cup with wine, drain it, slam the bottom and pass the vessel to his neighbor. Since then the registry drinking games has grown greatly, and the rules have become more complex. However, not to such an extent that a drunk person would not understand them.

Well, let's go?


Legend


A game of attention or intelligence
Game of luck
Endurance game
or dexterity

Just fooling around

Autumn speed
players

Low
Average
High

Variety
alcohol

Beer
Strong drinks
Everything that has degrees
01 Sea battle

paper and two pens.


Divide into two teams and prepare a standard field for sea ​​battle. Using fantasy (a fairly well-known free program that can be downloaded from any brain), set the rules for yourself. Agree on the number of ships; decide what the miss is (in grams or sips), how much the members of the team whose ship was sunk should drink, and so on. The game strategy itself does not differ from the classic non-alcoholic version.


02 This is a breakthrough!

What you'll need besides snacks: napkin, coin, cigarette.


Cover the glass with a napkin and place a coin on it. Light a cigarette. Now the players take turns piercing the paper with the smoldering tip of the cigarette. The one whose coin finally breaks through the napkin and sinks to the bottom must drink a glass. So be it, he doesn’t have to swallow the coin.


03 Drug Lord

What you'll need besides snacks: deck of cards


Leave as many cards from the deck as there are players at the table; you won’t need the rest. Dignity and suit do not matter, but you need to assign two main cards in advance. One (let's say an ace) will be a Drug Lord, the other (let's say a King) will become a Policeman.

Hand out the cards. The one who got the king is obliged to frankly admit this out loud. Now he is a Policeman, and he has to figure out the Drug Lord with an ace. The rest should remain silent for now. The drug lord, meanwhile, must quietly wink at one of the players, and he, in turn, must react by shouting: “I’m in!” Now it's the Policeman's turn. He must name the alleged Drug Lord. If he guesses correctly, the drug lord and the one to whom the underworld businessman winked (if there was such an agreement) drink the penalty. If the Policeman's accusation is wrong, he gets a penalty. Meanwhile, the Drug Lord winks at his new accomplice...


04 Cocktail “Tear of the Platypus”

What you'll need besides snacks: coin


The first player pours as much as he wants into the glass and whatever he wants from any bottle on the table. The resulting mixture (even if it is only ten grams of vodka) is called the “Tear of the Platypus” cocktail. The player then flips the coin and, as it spins in the air, predicts whether it will land on heads or tails. If the guess is correct, the player passes the glass to the next participant. He also adds something to the glass according to his perverted taste and tosses a coin. The unfortunate person who couldn't guess which way the coin would fall drinks a cocktail. Then everything starts again.


05 Skillful hands

What you'll need besides snacks: at least two more drinking buddies.


Sitting at the table, the players take each other's arms and place their palms on the table. As a result, everyone faces the left hand of the neighbor on the right, the right hand of the neighbor on the left, and Olivier (where would we be without it!). Now you can start playing. Someone shouts “Left!” (or “Right!”) and slams the table with his left palm. This is a signal to launch a “wave” of claps clockwise (or counterclockwise). Accordingly, the next clap, continuing the wave, should be made by the person sitting one to the left of the first, hitting the table with his right palm. Then the player sitting on the left next to the first must hit with his left, etc. Penalties are awarded for any errors that occur. He hit out of turn, missed the clap, smashed the TV with a stool...


06 Trained to drink

What you'll need besides snacks: paper and pen.


Ideally, this game should start with the very first sip of beer that you and your friends order at the bar. But, on the other hand, in order not to spoil the pleasure of savoring the foamy drink, prudent people prefer to start the competition no earlier than the last couple of glasses before leaving. So, that's what a friendly match is all about. You need to drink beer in fewer sips. The loser gets to pay for the drinks and hold a grudge against the stupid game.


07 Fingering

What you'll need besides snacks: saucer


A saucer (or, say, an empty glass) is placed in the center of the table, on which everyone present places a finger. On the count of three, everyone either removes or leaves their finger on the saucer. A penalty is awarded to that part of the drinking buddies (and sometimes it’s just one person, Igorek) that remains in the minority.


08 Torque

What you'll need besides snacks: coin


Here's another simple game that will help you pass the time while waiting for the intoxication to arrive. The first player spins a coin on the table and calls the name of one of those sitting next to him. The person named must, without stopping the coin, flick it with his finger to give it additional rotational energy, and call the name of the next player. If the coin stops or flies off the table, the culprit will receive a penalty. For more excitement, you can install additional rules. For example, if a coin that has stopped spinning comes up heads, then you are required to take two penalties.


09 Water all around

What you'll need besides snacks:set of identical dishes.


Hitchcock would have loved this play, full of suspense. Players fill all glasses with water, except one, into which vodka is poured, and mix them thoroughly. Then everyone takes a glass (without raising it to their nose, so as not to smell the contents), and everyone drinks on command. If desired, you can increase the nervousness of the game by periodically increasing the number of glasses of vodka (or, conversely, completely eliminating them).


10 Hard Nut

What you'll need besides snacks: salted peanuts.


Even if none of your friends likes salted nuts, still order them with beer. On command, simultaneously drop a nut into your glasses. If you don't get peanuts made from soybeans, the peanuts will immediately sink. But don’t rush to mourn them. Very soon, gas bubbles will stick around the peanuts and raise them to the surface. The loser whose nut pops up last must pay for the rest.


11 I have never...

What you'll need besides snacks: Nothing .


Another game for a motley crew. This fun will help guests who are seeing each other for the first time to get to know each other better and not feel constrained, otherwise, you know, the whole swing party will be in vain. Anyone can start the game. He says keywords: “I’ve never...” and then adds something like “...haven’t seen the movie Heat.” After this confession, everyone who has seen this film (in our editorial office, by the way, there are still no such people) immediately drinks. Then the next guest takes the floor and says: “I have never… refused to drink.” After which, even inveterate teetotalers have to drink a penalty drink amid hooting.


12 Russian beer roulette

What you'll need besides snacks:a lot of canned beer and a willingness to be nasty.


Before each round of drinking, one of the beer cans is shaken thoroughly (best done by your fellow epileptic) to turn it into a bomb. After shaking, the charged jar is mixed with the rest. Well, who do you think will get it?


13 Shooting Range

What you'll need besides snacks: coin


On the table, stacks are placed in a circle according to the number of participants in the game and one stack in the center. Each pile is assigned to a specific player. A coin is placed on the edge of the table. The goal of the game is to flip a coin and get it into one of the piles. Details: If the coin thrower hits his pile, everyone drinks a penalty; if he misses, only he drinks; if it ends up in someone else's pile, the owner of the pile drinks; If it ends up in the central pile, everyone drinks. Well, except for Igorka. He has an ulcer.


14 Words for the evening