Walkthrough of Mafia: The City of Lost Heaven. Mafia - Walkthrough Mafia how to complete the mission lucky bastard

Mission 1
I would like to note right away that the game is very reminiscent of the famous film “ Godfather" You are performing in leading role and by the will of fate, it was your taxi that ended up on the path of two guys running away from their pursuers and crashing their car. And now it’s up to you to save their lives and yours.
The chase car will be more powerful than yours, so all hope is on your reflexes. Swerve your car along the road, drive into gateways and dark passageways and don’t forget about the TAB key to call up the map. Try to make life as difficult as possible for the enemy by forcing him to crash into oncoming cars, but do not forget to monitor the health indicators of your passengers (lower left corner of the screen) - as soon as one of them loses all his blood, you will lose. In principle, escaping from being chased is quite easy - everything is in your hands!
As soon as you get rid of the chase, head to Salieri's bar, which the arrow on the map will point to.

Mission 2
According to the plot, you refuse Salieri's offer and continue to work as a taxi driver. You will have to transport five clients who do not like collisions and other violations of the rules, all they are interested in is getting to their destination in the fastest possible time. short time. Such missions will serve more as training to familiarize yourself with the terrain and travel routes.
As already mentioned, you did not want to take part in the showdown between the Salieri and Morello families, but the mafia had other plans. Morello’s subordinates identified you by your taxi number and “came to visit.” So you have no choice but to get a couple of blows, see a beaten car and run... The main thing is to follow the directions of the green arrow and not pay attention to the people you meet, since every stop threatens you with a shot in the back. Clearly go around the corners and you will reach Salieri's bar safe and sound
It's time to remember your promise - you can come to Don at any time and ask for help. After a short showdown with Morelo’s subordinates, you decide to join the mafia.

Mission 3
If you have already decided to end your career as a taxi driver and become a mafioso, then you will have to pass a small test by Don Salieri - destroy the cars of the leader of the Morello clan.

Having received the task, go with Paulie to Vincenzo’s family and take a baseball bat and several Molotov cocktails from him. Next, go to Ralph’s family, where you will learn how to steal a new type of car, one of which you will use to go on a mission. Following the arrow of the sign you will find Morello's establishment; once at the gate, do not slow down and boldly push the guard, otherwise he will call for help.
You can blow up two cars with a Molotov cocktail, the third will have to be smashed with a bat. Worst option– several Morello’s people will run out of the cafe, you can fight them with a bat, but remember that they have pistols. Excessive heroism is not needed here, but of course it’s up to you to decide. After successfully completing this task, you will become a full member of the Family.

Mission 4
So, you completed the first task quite successfully, but at the insistence of his console, Don decides to check you again. The task is quite standard for an ordinary Family member - you need to go to several places and collect money from lower-level groups. All you have to do is ask Ralph about the machine to complete the task. The first two points are located within the city, and the third, a motel, is outside Lost Heaven, in the north. Receiving the first two suitcases with money will not cause you any problems, but the third one will give you a surprise.
After receiving the second suitcase, head north along the only road leading there. Soon you will arrive at the motel. Paulie and Sam will go into the building first. Paulie will be seriously wounded in the stomach, but this will not stop him from giving you the order to rescue Sam. But with the weapons you have, you will not be able to complete the task.


Go around the motel to the left and climb up the boxes to the second floor. Open the door on the veranda and run into the room as you go. On the bed you will find a Thompson - this weapon is better than the one you have. Leave the room and stand in front of the toilet, waiting for the mafia.
Naturally, people from the first floor will come running to hear the shots, so it will be better for you to move into the corridor to the right of the stairs, sit down and kill the appearing opponents with single shots. Save your ammo, because apart from pistols falling from corpses, you have nothing else to profit from! Next, head down the stairs and kill three opponents in the same way. At one of them you will find cartridges for the Thompson. Sam is kept in the back room, behind the pool tables.
Most likely a man will run out to meet you, beating Sema. Shoot him with a pistol. After pulling Sam out of the utility room, you will encounter another enemy.
A man with the money you need will get into a convertible and try to escape, you will have to catch up with him in your car. The best way to do this is to build a barricade with your car in the tunnel or turn his car around on the road with a blow. After that you can kill him and take the money.

Mission 5
Don Salieri does not like to lose, but he always prefers to play honestly. Well, since his concept of honesty is very unique, his methods of play are appropriate. Don's task is this: to drive a new supercar for racing from a garage outside the city to Lucas's workshop. In the morning he will take part in the race, in which a car is on display, on which Don bet a tidy sum. No, no, nothing particularly criminal is expected. Lucas will just look into his competitor’s car, see what’s there and how, maybe tweak something. Well, in general, a small thing that will reduce the chances of the racer from Europe and increase the chances of Salieri’s protege.
You need to complete the task clearly and quickly, while keeping the car safe and sound. It is strictly forbidden to enter into any “run away” relationships with cops.
In the car given to Ralphie, go out of town along western road before entering a tunnel blocked by a barrier. At the house near the arch you will be met by Ralph's friend, who is familiar with the number of bills that are due for Salieri's help.
In the garage behind the tunnel, you will get into a super-fast car and drive it to Lucas's garage, which is located in the western part of the city, under the bridge (on which, by the way, only in this mission you will have a chance to admire the local suicide).
After "straightening" the car, drive the F1 back to the racing garage and whistle to Salieri's bar.

Mission 6
Wow! By the will of fate, Tommy must replace the driver who, due to “injury,” will not be able to compete with the pepper whose car you “damaged” a little earlier. Don's Console, Frank, will meet you in the race track garage and put you behind the wheel of a Formula 1 prototype.
You understand that you can’t even mention second place - the Family will not forgive such a shame, and the Game will be Over. With a bloody nose, you need to get around your main rival - the European Martin Lichtenberg in a red car, and finish first after five laps. I don't think you will complete this mission the first time. Most likely, you won’t succeed even in the tenth, because the car skids terribly at high speed, and the rivals are not sleeping, and the gap in laps is usually tenths of a second. The main thing in this mission is caution, knowledge of the habits of your opponents and the ability to maneuver dangerously.
Remember that the AI ​​is very gentle when cornering, and this is where you need to catch it. In principle, if you take the lead immediately after the first sand mound and continue to drive carefully, along a explored route, slowing down in the zigzag forest, you will be able to reach the finish line with a decent lead. But if there is a sharp skid and a turn... it’s better to immediately start the level again, because in those seconds that you spend on acceleration, only a lazy person will not overtake you.
In general, patience, knowledge of all sections of the course and caution will make you the winner of the race and the recipient of the kiss with the trophy. After the races, you will still need to quickly go to Lucas's garage, and then steal the wonderful yellow Phaeton, this time for personal use. But with theft, everything is quite simple - you can do it yourself, without any prompts.

Mission 7
Luigi asks you to take his daughter Sarah home, as she is being accosted by hooligans on the street. Keep pace with the girl, have a conversation with her, and bandits will attack you in one of the alleys. Put on your brass knuckles and chat with the three scoundrels until they scatter in all directions. Pick up the baseball bat, go even further, turn into the alley and you will see a couple of hooligans pestering Sarah. Make them deeply regret their rash action. Take Sarah home and watch bed scene. In the morning, Tommy will tell Salieri about what happened. Don will order you and Paulie to sort it out. Visit Vincenzo and pick up a baseball bat and a Colt 1911. Go to Biff, who can be found at central square in Chinatown. He will direct you to the old station, which is nearby. Let Paulie kick down the door, prepare a baseball bat and take on the leading role in clearing enemy territory. Keep a close eye on your comrade, he sometimes becomes so bold that he does not hesitate to swing with five opponents at the same time. Just do not open fire under any circumstances, otherwise you will scare everyone away and ruin everything. Try to hit on the back, so you can kill anyone with the first blow. Go up the stairs and jump into the trash heap. Get your Colt 1911 ready, because the local guys will be the first to open fire, and you'll have to answer them.
Shoot everyone in the vicinity, remembering to monitor your health. Some people will eventually hide from you, so immediately get into your car, wait for your friend and follow the villains. After some time, they will crash into a wall, and Tommy (or, alternatively, Paulie) will take care of their fate.



Mission 8
You are assigned three tasks at once: deal with the whore who is transmitting information to Morello, blow up the hotel and kill the manager.
Go to the Corleone Hotel in the Downtown area. Hide your weapon so no one suspects anything. Go up to the third floor and look for an unlocked door. The girl takes a bath. There is still something human left in Tommy; he will take pity on the young lady and order her to get out of the city. Go down to the first floor and go to the restaurant. The manager (in white) does not stand still. Wait for him to return to the restaurant, close the door and immediately shoot the guy in black at the table (with a gun). After this, deal with the defenseless manager. The guards will come running at the noise, find cover and serve them one by one. At the reception, take the key to the Director's Office and heal yourself at the first aid kit. Go up to the top floor. Just don't fly into the director's office with the demon of retribution! The opponent will be ready for the meeting, so be careful. Tommy will plant a bomb and an explosion will occur. Now you are on roof, and the police are hunting for you. Climb up the stairs, go through the doors, climb onto the parapet and jump onto the roof of the house on the right. From afar, a cop is aiming at you with a gun - go down a little lower, and the police will run out of the door. Climb back. go up and take them out from an advantageous position. There is another enemy hiding on the roof opposite, which is extremely difficult to notice. After that, a couple more cops will appear, and follow them to the wooden ladder, with the help of which Tommy will climb to the roof of the church. there is a bucket, and there is a worker below it. It’s funny. Go down and heal at the first aid kit along the way. You will find yourself at the funeral of a friend whose fate you and Paulie determined in the last mission. The priest will notice you, but do not stick your head out, but wait until the especially curious ones run up to you. You know how to please them. After that, rush inside and hide behind the coffin. Because of the cover, you can easily remove opponents from balconies, as well as take out those hiding behind benches. Soon another batch of bandits armed with shotguns will come from the street. It makes sense to run under the roof of the church, and there you can deal with everyone one by one. Follow the street. The police are looking for you, as indicated by the WANTED icon at the top of the screen. Get into the first car you come across and rush to Salieri's bar.

Mission 9
Salieri gives the next task: to pick up whiskey from a warehouse outside the city. The mission promises to be hot. First you need to meet Paulie at Salieri's warehouse. Ralph will give you a brand new Bolt V8, which you can use to visit your friend. From there you will reach your destination by truck. The village is suspiciously quiet, and Paulie will send you to scout the situation and find out what happened with Salieri’s people and with the alcohol. Continue through the entire farm to the truck. Open the door and the driver's corpse will fall out of the cab. Guys with shotguns will immediately appear and open fire on you. Don’t pretend to be a tough guy, but run zigzag back to Paulie, who has already prepared with his comrades for a warm welcome. Sit next to yours and don’t let your opponents get close. After the ace subsides, talk to Paulie - now you need to save poor Sam. Follow the main road to the open barn at right side. Opponents are waiting for you inside. There is a first aid kit here for you, and Paulie will find a crowbar. Across the street is the locked barn where Sam is being held. Once Paulie breaks down the door, get ready to avenge Sam. You should move extremely carefully, as opponents are hiding almost everywhere. On the second floor you can find another first aid kit, and on the third floor lies the crippled Sam. Paulie will run for help, but then, as luck would have it, the cops will arrive. Remove them from above from the window, but be prepared for the fact that especially agile ones can break through and jump out from behind you. Go down and you will leave this vile place. You are in the back of a truck and must shoot back at the cars that are catching up with you. You have to destroy three cars. Shoot at windshield by driver. After Sam is taken to the best doctor in the city, you can stop by Bertone for a task. Lucas asks you to warn his friend about this. that the police will soon come for him. Rush headlong to Hoboken, because there is very little time left. You must get ahead of the police and knock on the door first. Return to Bertone and he will teach you how to deal with the Ulver Airstrim Fordor. Go to Oakwood and steal a car there, then drive your new car to Salieri's bar.



Mission 10
Omerta is the Italian mafia's code of silence. Frank betrayed his family and is going to hand over his documents to the police. You must track down the corrupt consoler. Vincenzo has a shotgun for you. and Ralphie prepared for you new car. Go to Chinatown for the first informer, and then to the museum in Central Island for the second. After this, you have to visit the bald guy who lives under the bridge not far from Bertone's workshop. True, the comrade will refuse to say anything. Give him a couple of punches in the jaw, and in a moment you'll know where the cops are keeping Frank. Get a fast car like the Bolt V8 Roadster and drive to Oakwood. From there, follow Frank to the airport. A mission from the "one against all" series. Head towards the building where four opponents are waiting for you. Leave the first aid kit on the wall “for later.” Follow Frank to the hangar, taking out the caped cops along the way. A truck will approach, from which a driver will get out with a mount. Feed the guy lead, get into the car and run over everyone who gets under the wheels. Collect cannons from corpses and do not forget to remove the enemy from the tower. Frank is in the car park behind the building, kill his bodyguards and talk to the traitor. You will find out the reasons why the person closest to Salieri wants to leave the family. It turns out that the cops are threatening to kill his wife and child. Having handcuffed Frank, follow the building on the right, which is guarded by a pair of policemen. Inside you will find the consolire's wife and son. Talk to them, return to Frank and take him to his family. You will be asked to find tickets. In the parking lot, take the car you like and return to the first building. Inside, on the table are the treasured tickets. Give them to Frank and you will witness a touching scene. After that, without paying attention to anyone, leave the airport and go to the bank in Downtown, where you need to pick up the ledgers. Visit Bertone for a task. You need to deliver a "message" to Stan at Works Quarters. Find this black boxer and beat him up, Stan will get scared and run away. Lucas will teach you how to steal a Thor 810. This beauty can be found in the Oak Hills area, where the stars live. Having acquired a new car, return to Salieri's bar.

Mission 11
The next task from Salieri: steal an important document from a villa in Oak Hills. Get a baseball bat and a Colt 1911 from Vincenzo, and on the way to the millionaire's house, pick up the burglar Salvatore in Hoboken. Head to Oak Hills. Find an unsightly gate in the fence and order Salvatore to open it. Without wasting a second, run to the left and hide behind the statue. Order Salvatore to stay put. As soon as the guard passes you, come out of hiding and greet him from behind with a baseball bat. You will receive a key and a shotgun. To the right is a small gazebo, in which another guard stands thoughtfully. Take the shotgun from him too. If you did everything quickly, you will have time to overtake the third guard as he descends the stairs near the house. When the area is cleared, return to Salvatore and call him with you. Go inside the house. If you run into a maid, don’t hesitate to introduce her to your bat too. Whose life is more valuable to you, after all? The main thing is not to play around with switches anywhere, otherwise you will get yourself into trouble. Go up to the second floor and find a safe in one of the offices. Order Salvatore to hack it. and then the owner will unexpectedly return. Grab your documents and leave the house through another exit. There is a rich man's Silver Fletcher car on the street, order Salvatore to open it and get out of the estate. Drop Salvatore off at his house and go to Salieri's bar.



Mission 12
Pauley found a certain William Gates from Kentucky, who sells alcohol on the cheap. The goods must be picked up at the car park.
Go to specified place. Go up with Sam and Paulie to the top floor, where your deal partners are already waiting for you. However Morello. as it turns out, he longs for war. Suddenly two cars pull up, from which good guys with Thompsons and shotguns get out. Immediately bend down and shoot everyone from afar, trying to save ammo. Soon another car will arrive, from which opponents will also fall out. On the floor below, two guys are sitting behind bars, and the third is hiding behind a column at the other end of the room. Even lower, a bunch of guys are waiting for you on the left, try to lure them out one by one. On the second floor, the passage is barricaded; in addition, be careful - grenades will fly at you. Do not use an ordinary ladder, but quickly shoot everyone from cover. Once you've cleared everything out, return to the top floor and drive the truck to the exit. The success of this mission largely depends on the intelligence of Paulie and Sam, who sometimes behave downright stupidly and get in front of bullets. Now you have to take the goods to a warehouse in Hoboken, a chase with a shootout is expected. But it is best to discuss all the details on the spot. Arm yourself with the Thompson and deal with the guys to the left of the entrance, and at the same time blow up two black cars. The chase is called off.

Mission 13
Salieri asks you to become his bodyguard for a while and take him to a restaurant for lunch. Don has a fancy car, to say the least. Take Salieri to a restaurant in New Ark. True, it won’t be possible to really eat; Morello’s people have come to convey a “message” to Salieri. You only have a Colt 1911 with you, so things are looking bad. Immediately jump to the right and hide behind the bar counter. Shoot the guys on the right side because they have a greater chance of falling to Salieri. Save your ammo, as soon a kind trio will burst into you through the door behind you. Ideally, you should not let them take a shot. Go into the corridor. From the window you can see how the enemy with the Thompson sat between the houses. Blow his brains out, and then run into the courtyard and look through the door on the right. There's another one lurking on the second floor happy owner"Thompson". Make him miserable. From the window you can finish off the rest of the guys below. Go outside and once again make sure that everything is calm. Just in case, climb into any car and chase the remaining villains. Now you and Salieri have to visit Carlo, whose apartment is located near the West Marshall Bridge. Collect guns from the corpses and go. Go upstairs with Salieri and kick down the door. The guy in shorts jumped out the window, follow him up the fire escape. Catch him behind the garages and feed him lead. Two idiots with baseball bats and a third, smarter one with a pistol will immediately appear from the door. You know what to do with them.

Mission 14
Don is very unhappy that he was not allowed to eat in peace at Pepe's restaurant. Morello wants war? He will get it. But first you need to remove the politician who is going to celebrate his birthday on the ship.


Ralph will teach you how to steal a Crusader Chromium Fordor. Go to the pier in the southern part of Central Island. True, no one will let you go anywhere without an invitation. In the building opposite, the door is enticingly open, and clothes hang in the basement. Dress up as a sailor and you're already on board. Now you need to find the pistol that Vincenzo prudently hid in the toilet. There is one on the lower deck on the left, but you can only find one bucket in it. By the way, a guy in a sailor suit walks nearby and smokes. Pay attention to him. On the deck above at the back of the ship near the stairs you can find a door with a note SKIPPER HAS THE KEY. Remember the guy in the sailor suit? Persuade the skipper to give you the key. You have to clean the toilet, but you will find a gun. Go up to the upper deck and wait for the politician to begin his speech. Get closer to him and give him sincere congratulations from Don Salieri. After that, rush to the lower deck, pushing aside and shooting the invitees blocking the way. Paulie is already waiting for you on the boat.

Mission 15
The time has come to take a much more serious step - to kill Sergio Morello. Paulie will take the Thompson from Vincenzo, and he has a Colt in store for you. Ralph will give you the Guardian Terraplane.


Go to the Italian restaurant, call from the street phone and ask for Morello to answer the phone. True, someone else will do, but Paulie will still feed him lead. Oops... There was a mistake. Break away from your pursuers and follow to Salieri's bar. Born new plan. Take the explosives from Vincenzo and go to Morello's house. Wait until the guy at the entrance finishes his cigarette, and then place dynamite under the car. True, a woman gets into the car and... This happens, as Salieri says. Now you have to make an attempt on Sergio's life in the Rainbow Garden restaurant in Downtown. Only “Thompson” Poley will let him down at the most decisive moment. You have to break away from your pursuers. The easiest way is to drive up to the bridge and fly down the stairs to the water, then the chase will thunder into the water. After so many failures, the task is given to others. However, luck is again on Sergio's side. You have to chase a gangster to the port along the route Central Island - Giuliano Bridge -Works Quarters. One of the most difficult missions. You have a Colt 1911 in your hand, and the guy running out to the right gets shot in the forehead. The one lurking on the left in the bushes should also not be left out. Two more people flash behind the car ahead. Collect guns from the corpses and climb into the truck. Kill everyone in the area and find two first aid kits at the pier: one inside the house next to the tanks, and the second on the wall of the building at the other end. After that, run around and calm down the others. The main thing is to remove the snipers from the red towers that are watching your every move. Then find Morello's car. Therefore, Sergio is hiding in the warehouse.
Rearrange the switches on the railway tracks so that the tank can drive straight to the gate. Knock out the planks from under the wheels of the carriage and it will roll towards the warehouse. Tommy lights a cigarette and stylishly throws it on the ground... Go inside. A guy with a Thompson is sitting on the boxes, and the rest are running around with shotguns. Morello himself was hiding in the far corner. That's all. Lucky but dead bastard. Return to Salieri's Bar. Along the way, stop by Lucas Bertone. You're just in time. His friend in Chinatown is seriously injured, and you need to take the poor guy to the hospital. Notice that in Bertone's garage there is a first aid kit hanging on the wall. Follow the north bridge to the location, passing the middle island. You need a fast car for four people, since in addition to the wounded man, his friend will also get in. On the way to the doctor, set a speed limit of 60 km/h and calmly deliver the guys to Oakwood. Lucas will teach you how to steal a Bruno Speedster 851. There is one in the parking lot in Central Island. Deal with the owner of the stylish car, and then return to Salieri's bar in a new car.

Mission 16
Now it’s the turn of Morello himself. Vincenzo has a sawn-off shotgun for you, and Thompson has a Thompson ready for Sam and Paulie. Go to the theater in Central Island. Morello will start to run away from you in a limousine to the airport, follow him. keeping up. At the airport, as luck would have it, your car will break down. Leave the vehicle and run to the plane, where two guys with shotguns are already waiting for you. As soon as you deal with them, your car will arrive. Climb into the back seat and you'll be handed a Thompson. Shoot at the engines of the plane taking off. Another scenario is that Morello’s car will not turn towards the airport, but will go further to the destroyed bridge. There, at the cliff, you can also get even with Morello. They say that he can be nailed on the way. It's not true, if you kill him, you will be informed that he "ran away" from you. After that, take Sam and Paulie to Salieri's bar, and go to Bertone yourself. Lucas will ask you to throw an old car off a cliff in Oakwood. This is done very simply. Drive the car to the cliff near the lighthouse, go out onto the road, steal someone else's car and push the marked car into the water. Return to Bertone, he will teach you how to steal a new car. Go to New Ark, where the beautiful Celeste Marque 500 is waiting for you in the parking lot of Roy's Grill bar. Just kill its owner first, and then clear conscience head to Salieri's bar.

Mission 17
Salieri orders the removal of another politician. Ralph has a Wright Coupe for you, and Vincenzo will equip you with a Mosin sniper rifle and a pistol. Drive to the prison. Get rid of the worker at the sewer hatch - you don't need witnesses. The entrance to the building is located on the right. Go through the first floor and find the stairs to the top. Right from here you can clear the second floor, and at the same time practice your sniper skills. Catch the survivors one by one. Eventually you will reach a spiral staircase littered with enemies. On the top floor, go to the balcony. Take good aim - you only have one shot. After that, run down the stairs, new enemies will appear. In the room from which they came out, there is a crowbar. It will be useful on the way out. Go down the stairs to the first floor, getting rid of all weapons along the way. Go through the kennel and you will find yourself on the street. The police are already waiting for you, who will search you and release you. Stop by Bertone's. You need to deliver the guy from Works Quarters who the police are looking for to Lucas. Hitch the Thor 810 Sedan on the street and follow the north bridge to Downtown. Bertone will teach you how to steal a Lassiter V16 Appolyon. This beauty is parked outside a mansion in Oak Hills. There are guys chatting at the gate, they won't pay attention to you. But only at first.

Run away to Salieri's bar.

Mission 18
The Don is clearly hiding something when he sends you on a dangerous mission to get some cigars. Take the bat and pistol from Vincenzo, and Sam and Paulie will each take a Thompson. Ralph will give you a Lassiter V16 Fordor. First, take Sam to the right place in the Works Quarters, which is not far from the port. Paulie will offer you an idea about robbing a bank, but no one will take it seriously. Go to the port and wait for the truck full of boxes to come out. Follow it to the warehouse, where it will be unloaded. Block the truck’s return path, pull the driver out of the cab and take the documents from him. After this, follow to the port - they will let you in. Drive forward - one of the warehouses is open, and the owner is standing at the entrance. Inside, you will notice boxes marked Scorsese import-export. the owner, and he will order you to drag the boxes from the street to the warehouse (Dispatch Hall). Ask two workers to help you, and the three of you will quickly manage it. Return to the owner of the warehouse, tell him the wrong thing, and he will run to check on his workers. . At this time, quickly load all the boxes of cigars into the back, and then follow to the place where Sam and Paulie are waiting for you. When entering the courtyard, stop so that the truck enters halfway. Thus, the pursuers will not be able to break in en masse, but will crawl towards you one by one. After everything settles down, take the truck to Salieri's warehouse. Inside the boxes, it turns out, there are not cigars at all... Salieri clearly does not trust you.

Mission 19
Tommy agreed to Paulie's proposal to rob the bank. Follow Paulie from his apartment to the station, where the train will take you Downtown to the First National Bank. Inside you will learn all the details of the plan. After that, go to Yellow Pete, the owner of a gun store located in Central Hoboken. Grab a selection of Colt 1911, Colt Detective Special, S&W Magnum, S&W M&P and Thompson 1928. Then head to Bertone for a fast car. You will receive a task - to deliver a package to the guy Dick under the East Marshall Bridge in Downtown. Give the guy the package, and the hooligans will immediately attack him. Just hide behind the boxes and do your job. Bertone will inform you that you can steal a Trautenberg Model J from Oakwood to Central Island. Find and intercept the car. Now you are fully prepared for the robbery. Drive up to Paulie's house, honk at him and go to the bank. Everyone on the floor! Quickly run forward, break down the door with your foot, there is a key hanging on the left wall next to the clerk. Open the nearby door - a guard is waiting for you at the stairs. Hurry to the second floor to the office with the Director sign on the door, find out where the keys to the safe are, and take them from the closet. Go down to the basement, where you will have to calm down two more guards. Fill the bag with money and return to Paulie. Quickly jump into the car, in theory you should make it before the police arrive. Head to the Palermo Club in Hoboken.

Mission 20
Everything is bad. Sam calls and asks to meet him at the art gallery. Hide your weapon and leave Paulie's house. You will encounter policemen on the stairs, just walk past them. On the street, get into the police car and go to the Yellow Pete store for weapons. It will definitely be needed. After that, go to Bertone. He will give you the task of following the prostitute who works in the Corleone brothel. You need to follow the girl on foot, keeping a decent distance so that she doesn’t suspect anything. Go to Lucas and tell him everything. He will advise you to steal the orange Kord 812 Cabriolet FWD, which is for sale in Chinatown and is guarded angry dogs. On the new car, follow to the gallery. Sam and his guard are already waiting for you inside. Prepare your cannon and immediately put a bullet in the forehead of two guys, be prepared that two more will come running from the door ahead, and one will appear behind you. Follow the corridor to the room in which the guy with the shotgun is hiding. The second one with a pistol is not a hindrance. A comrade with a Thompson will appear on the balcony opposite, hide around the corner and he will come running to you. Save the shotgun for the three thugs below. Approach the stairs and immediately run back - a grenade will fly from above. After that, arm yourself with the Thompson and carry out a major cleanup on the second floor. Between the stairs you can find a first aid kit and heal. Only a grenade is waiting for you there too. Find an open door. In a series of rooms, be extremely careful - opponents are hiding behind the furniture. Smoke Sam out and follow him to the next floor.
The final fight. Once you stick your head out, you will immediately regret it. Pick up the Thompson and wait for Sam to flippantly turn away. You have a few seconds to empty the entire clip into him, and he will leave his position. After that, follow the corridor and follow the bloody trail. Keep your aim ready. Sam will peek around the corner...

Enjoy the somewhat shocking ending to this great game.

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Mission 11. Visit to the moneybags. (Visiting Rich People)

Salieri ordered you to enter the prosecutor's villa and get all the incriminating evidence from the safe. You need to take Salvatore with you, he will open the safe.
We go to Vencenzo for weapons, take a car and head to the stadium in Hoboken. Let Salvatore get in the car and drive to the Oakhill area. Drive up to the villa and ask Salvatore to open the gate. Enter the courtyard and run to the left, to the statue, leave Salvatore there (go up to him and press the right mouse button, the default action button) and wait until the guard comes there, as soon as the guard passes, go out and stun him from behind with a bat. Search the body and get the key. Run in the direction where the guard came from and turn off the lights. Now run around the corner and wait for another guard who will come running to turn on the light. Next, together with Salvatore, run into the house, to the central entrance. Be careful, there is a maid in the house, it’s better to knock her out too. If she sees you, she will immediately run to the exit screaming, run after her and knock her out. Come in right side home, through the kitchen, turn right, open the door and go up the stairs to the second floor. Go straight down the corridor, opening the doors. Now you are in an office with a safe. Approach the safe. Salvatore will open the safe just as the prosecutor arrives. Grab the documents from the safe and run to the exit the same way you entered. This way you won't catch the eye of the prosecutor. Exit outside through another entrance, from reverse side at home, there is a guard on the left, you can also knock him out with a bat. Then run to the car and ask Salvatore to open it. Take Salvatore home to Hoboken, and then return to Salieri.

Mission 12. Deal of the century! (Great Deal!)

A man named William Gates from Kentucky offered Salieri a batch of whiskey at a very favorable price. You just need to go to the garage and pick up the goods.
Having arrived at the garage, go up to the top floor, there you will see a bunch of guys waiting for you. Approach them and exchange money for goods. In the midst of the deal, Morello's guys will appear, and a serious shootout will break out. Go down with Paulie and Semam, shoot everyone in your way, and then go back up, get into the truck and drive out of the garage. Having left the street, immediately go to Salieri's warehouse, do not stop, they are chasing you. Having reached Salieri's warehouse, the mission will end.

Mission 13. Bon Appetit! (Bon Appetit)

This time you are having lunch with Salieri in a restaurant.
Go with Salieri to Newark to Pepe's restaurant. During lunch, you are attacked by Morello's thugs. While Salieri, hiding behind a table, fights them off, you must go out the back door, go around the restaurant and shoot everyone on the street. One bandit holed up on the second floor, another in the courtyard behind the barrels, and the rest at the front entrance. After getting rid of the bandits, head to Little Italy to Carlo's house. Run into the apartment, jump through the window onto the fire escape, go down and kill Carlo. Now take Salieri to the bar.

Mission 14. Happy Birthday! (Happy Birthday!)

Salieri decided to take Morello seriously. He tried to start with the mayor's adviser. You need to kill an advisor celebrating his birthday on a boat.
Go to the pier and try to get on the ship. They won't let you through - there is no pass. Now run to the house opposite the pier, go down to the basement and change into a sailor's uniform. Once on the ship, run along the starboard side to the service toilet and pick up a bucket. Then run to the toilet on the second deck. Having read on the door that “The lifeguard has the keys,” run again to the first deck and look for a man in a vest there, go up to him and ask for the keys. In return, he will ask you to clean this toilet. Again, run to the toilet with a bucket, clean it up, then take the gun, run back to the rescuer and give the keys. Now all that remains is to shoot the adviser, wait until he leaves the room and starts making a speech, during the speech you just need to shoot him. Then, taking advantage of the commotion, run away to the boat that Paulie drove to the ship.

Mission 15. The bastard is lucky! (You Lucky Bastard)

Next, after the adviser, it is necessary to remove Sergio Morello, Don Morello's brother. You need to go to the restaurant where Sergio is dining and kill him.
Drive to the restaurant, go into the phone booth, call and wait for Paulie to kill Sergio Morello. However, Sergio will not be in the restaurant; Paulie will kill the wrong person. There are two ways here: get out of the booth, hide behind the car and shoot all the gangsters, and then calmly go to Don Salieri; or immediately get into the car and drive with your tail to Salieri's bar, but do not forget that in any case you will have to throw off your tail.

Second try. This time you need to plant explosives in Sergio Morello's car. Drive up to the house of Sergio's mistress, wait until the guard enters the house, run to the car and plant the explosives. Now run to the other side of the street, away from the car and watch it from the side. Sergio was lucky again - his mistress got into this car, not him.

Third try. You need to take Paulie to a restaurant in the business district, where he will shoot Sergio Morello. As luck would have it, Polya’s machine gun jammed. The mafiosi who were next to Morello rush after you. Now you need to throw them off your tail and go to Salieri's bar.

Fourth and final attempt. After another failure, Salieri sent professionals to the case, and Tommy sent to monitor their work. But these “professionals” did not succeed and Tommy has no choice but to pursue Sergio Morello alone.
Immediately chase after Morello's car, don't lag behind. After the chase you will arrive at the port. All you have to do is find it there. Go and kill everyone on your way, some bandits have settled on the red cranes, near the pier (there are only four of them). Run to the warehouse, at the entrance to which Sergio’s car is standing. Now go along railway to two cars, if necessary, move the switch. Approach the first car with the tank and pull out the flap from under the wheel. The car will roll and crash into the doors of the warehouse (if it passes by the warehouse, then move the rail arrows again and take another try, since there is a second car with fuel left). Come and set fire to the gasoline that flows out of the tank. Run inside, shoot everyone who is there, including Morello. Afterwards, run outside, get into your car and head to Salieri's bar.

The developers' first nod to Mario Puzo, Martin Scorsese and the most famous mafia film "The Godfather" lies in the name of the starting mission. There, Don Corleone, I remember, also made offers to friends and enemies that they could not refuse. Now you yourself have found yourself in the position of friends/enemies. It’s a pity, of course, that it was your taxi that ended up in the path of two guys fleeing from their pursuers and crashing their car. It is you who will now have to save their skins (and your own too) by trying to lose their tail.

The car at the tail will be more powerful than yours, so the main weapon lies not in the hands of the fugitives who crawled into your car, but in your reflexes. Dust the hounds' brains, wag your taxi's backside like the last whore, don't hesitate to enter gateways and dark courtyards (here you will need the TAB button, which calls up the map). Set up your pursuers, forcing them to crash into oncoming cars, and carefully monitor the health indicators of your two clients (lower left corner of the screen) - as soon as one of them loses all blood, you will lose. In principle, escaping from being chased is quite easy; you will need no more than three to five attempts at this operation, or even less.

In general, as soon as you get rid of the attackers, feel free to go to Salieri’s bar (an arrow will point to it on the map).
Do they really want to kill you for saving these two???

Well, since you didn’t take Salieri’s offer seriously, first you’ll have to work as a taxi driver. You have to carry five passengers, and they are gentle creatures - they don’t like collisions, they don’t like breaking the rules, they don’t like “press” people... They only want one thing - to get to the right place in the shortest possible time. “Taxi” missions here clearly play a teaching role - they introduce you to city areas, their names and the main routes of movement between them. Smart.
Well, after these trips you decided to rest, because you forgot how the coffee break ended in the first mission...
Yes... The mafia has long arms. Of course, you didn’t want to get involved in the squabbles between the Salieri and Morello families, but... no one is interested in your opinion. The Morell bastards identified you using your taxi number and suddenly came to visit you. After receiving a couple of blows and taking one last sad look at your car, which was destroyed by a bat, RUN
Oh, what a cool tune that plays during this mission! It's the only reason I've replayed Running Man ten times, it fits the concept so well. Games, of course, and not a film with A. Schwarzenegger, where the name of the mission refers us. So, about running. The main thing here is to follow the directions of the green arrow and not pay attention to the men peeing by the fence, because every stop threatens to shoot you in the back. Therefore, run straight (don’t try to strafe, dodging lead lumps - you will be safer), clearly avoiding the corners, and you will calmly, alive and well, reach Salieri’s bar.
Do you remember they told you that you could come to Don at any time and ask for help? Perhaps this moment has come. After a short showdown with Morello’s hounds (they shouldn’t have come in for coffee), you’ll finally decide that being a mafioso isn’t so bad.

Since you have decided to retrain from a taxi driver to a mafioso, you will have to pass a short test. Don Salieri invites you to carry out a small task - to destroy the cars of the leader of the Morello clan. At the same time, you will wreak personal revenge on them.
After receiving the task, together with Paulie, you will take a baseball bat and a couple of Molotov cocktails from the family’s “storekeeper” Vincenzo, and you will learn how to steal a new type of car from the family’s regular repairman, Ralph, in one of which you will go “on the mission.” Following the arrow, drive up to Morello's establishment and, without slowing down, crush the guard at the gate, otherwise he will call for help.
Spend two Molotov cocktails on two cars, smash the third with a bat and add it to the others if they don’t have enough fuel. In the worst case scenario, Morello's thugs will jump out of the cafe. You can split the heads of the brave men with a bat (and they have pistols...) or quickly climb into your car and scratch back to Salieri’s catering. I'd rather not get into trouble, but it's up to you.
After successfully completing this task, you will become a full member of the Family, op la

Although your first task was very successful, Don decides to test you again (at the suggestion of his console, who is much more suspicious of newcomers than his boss). The task is quite standard for ordinary members of the Family - you need to stop by at three different points and collect bribes for "protection protection".
Get a Smith & Wesson from Vincenzo and ask Ralph about a car to complete the mission. The first two points are located within the city, and the third, a motel, is outside Lost Heaven, in the north.
Getting the first two leather suitcases does not cause any difficulties, but the third one will have to tinker.
After receiving the second bag, take the only northern road out of town where the compass points. Soon you will arrive at the motel. Paulie and Sam will leave you, go into the building and then...
Hmmm, Morello definitely wants to start a war. Paulie, despite being seriously wounded in the stomach, will order you to rescue Sam. Of course, with a fart from Vincenzo, you will not be able to complete such a responsible task involving the risk of life.
Go around the motel on the left and climb up the boxes to the second floor. Don't pay attention to the dog, you'll only waste bullets and health. Open the door on the veranda and dive into the room as you go. There's a Thompson lying on the bed - that's already something! After leaving the room, stand in front of the toilet and wait for the mafia to open the door. Shoutout to Travolta and " Pulp Fiction"! By the way, in the game all toilets have quite functional application, - I recommend trying it.
Naturally, the gunmen from the first floor will come running to hear the shots. It will be better if you retreat into the corridor to the right of the stairs, sit down and start shooting at those running in with single shots. Save your ammo, because apart from pistols falling from corpses, you have nothing else to profit from! Having dealt with the fastest stallions, go down the stairs to the first floor. There, in the same position of the forester who sat down to poop, lay down three Morellians. You can buy Thompson cartridges from one of them. Sam is kept in the back room, behind the pool tables.
Most likely, the bloke in a dirty T-shirt beating him will jump out at the noise and get his share of lead. However, don’t flatter yourself - a little later he will cause you more trouble. Having pulled Sam out of the “beating room”, you will encounter another cowardly bastard who, despite all the advantage in the tactical position, will not shoot you and Sam. Well, cowardice must also be punished!
As soon as the jerboa gets into his yellow convertible, jump into the car (I hope you didn’t wreck it too much on the way to the motel?) and follow the canary. You need to return the Family's money to your home. The best way to stop a fleeing bald man is to build a barricade with your car in the tunnel or turn his car around on the road with a calculated blow. After that you can finish the job with regular lead.
By the way, I personally was helped by a car passing through the tunnel, which simply hit the impudent person.
Mission, like, complete!

Don Salieri does not like to lose, but he always prefers to play honestly. Well, since his concept of honesty is very unique, his methods of play are appropriate. Don's task is this: to drive a new supercar for racing from a garage outside the city to Lucas's workshop. In the morning he will take part in the race, in which a car is on display, on which Don bet a tidy sum. No, no, nothing particularly criminal is expected. Lucas will just look into his competitor’s car, see what’s there and how, maybe tweak something. Well, in general, a small thing that will reduce the chances of the racer from Europe and increase the chances of Salieri’s protege.
You need to complete the task clearly and quickly, while keeping the car safe and sound. It is strictly forbidden to enter into any “run away” relationships with cops.
In the car given to Ralphie, drive out of town along the western road until you enter a tunnel blocked by a barrier. At the house near the arch you will be met by Ralph's friend, who is familiar with the number of bills that are due for Salieri's help.
In the garage behind the tunnel, you will get into a super-fast car and drive it to Lucas's garage, which is located in the western part of the city, under the bridge (on which, by the way, only in this mission you will have a chance to admire the local suicide).
After "straightening" the car, drive the F1 back to the racing garage and whistle to Salieri's bar.

Wow! By the will of fate, Tommy must replace the driver who, due to “injury,” will not be able to compete with the pepper whose car you “damaged” a little earlier. Don's Console, Frank, will meet you in the race track garage and put you behind the wheel of a Formula 1 prototype.
You understand that you can’t even mention second place - the Family will not forgive such a shame, and the Game will be Over. With a bloody nose, you need to get around your main rival - the European Martin Lichtenberg in a red car, and finish first after five laps. I don't think you will complete this mission the first time. Most likely, you won’t succeed even in the tenth, because the car skids terribly at high speed, and the rivals are not sleeping, and the gap in laps is usually tenths of a second. The main thing in this mission is caution, knowledge of the habits of your opponents and the ability to maneuver dangerously.
Remember that the AI ​​is very gentle when cornering, and this is where you need to catch it. In principle, if you take the lead immediately after the first sand mound and continue to drive carefully, along a explored route, slowing down in the zigzag forest, you will be able to reach the finish line with a decent lead. But if there is a sharp skid and a turn... it’s better to immediately start the level again, because in those seconds that you spend on acceleration, only a lazy person will not overtake you.
In general, patience, knowledge of all sections of the course and caution will make you the winner of the race and the recipient of the kiss with the trophy. After the races, you will still need to quickly go to Lucas's garage, and then steal the wonderful yellow Phaeton, this time for personal use. But with theft, everything is quite simple - you can do it yourself, without any prompts.

For now I have everything, if there is anything new I will definitely write Scream.

Luigi asks you to take his daughter Sarah home, as she is being accosted by hooligans on the street.
Keep pace with the girl, have a conversation with her, and bandits will attack you in one of the alleys. Put on your brass knuckles and chat with the three scoundrels until they scatter in all directions. Pick up the baseball bat, go even further, turn into the alley and you will see a couple of hooligans pestering Sarah. Make them deeply regret their rash action. Take Sarah home and watch the sex scene. In the morning, Tommy will tell Salieri about what happened. Don will order you and Paulie to sort it out. Visit Vincenzo and get a baseball bat and a Colt 1911 from him. Go to Biff, who can be found in the central square in Chinatown, for information. He will direct you to the old station, which is nearby. Let Paulie kick down the door, prepare a baseball bat and take on the leading role in clearing enemy territory. Keep a close eye on your comrade, he sometimes becomes so bold that he does not hesitate to swing with five opponents at the same time. Just do not open fire under any circumstances, otherwise you will scare everyone away and ruin everything. Try to hit on the back, so you can kill anyone with the first blow. Go up the stairs and jump into the trash heap. Get your Colt 1911 ready, because the local guys will be the first to open fire, and you'll have to answer them. Shoot everyone in the vicinity, remembering to monitor your health. Some people will eventually hide from you, so immediately get into your car, wait for your friend and follow the villains. After some time, they will crash into a wall, and Tommy (or, alternatively, Paulie) will take care of their fate.

You are assigned three tasks at once: deal with the whore who is transmitting information to Morello, blow up the hotel and kill the manager.
Go to the Corleone Hotel in the Downtown area. Hide your weapon so no one suspects anything. Go up to the third floor and look for an unlocked door. The girl takes a bath. There is still something human left in Tommy; he will take pity on the young lady and order her to get out of the city. Go down to the first floor and go to the restaurant. The manager (in white) does not stand still. Wait for him to return to the restaurant, close the door and immediately shoot the guy in black at the table (with a gun). After this, deal with the defenseless manager. The guards will come running at the noise, find cover and serve them one by one. At the reception, take the key to the Director's Office and heal yourself at the first aid kit. Go up to the top floor. Just don't fly into the director's office with the demon of retribution! The opponent will be ready for the meeting, so be careful. Tommy will plant a bomb and an explosion will occur. Now you are on roof, and the police are hunting for you. Climb up the stairs, go through the doors, climb onto the parapet and jump onto the roof of the house on the right. From afar, a cop is aiming at you with a gun - go down a little lower, and the police will run out of the door. Climb back. go up and take them out from an advantageous position. There is another enemy hiding on the roof opposite, which is extremely difficult to notice. After that, a couple more cops will appear, and follow them to the wooden ladder, with the help of which Tommy will climb to the roof of the church. there is a bucket, and there is a worker below it. It’s funny. Go down and heal at the first aid kit along the way. You will find yourself at the funeral of a friend whose fate you and Paulie determined in the last mission. The priest will notice you, but do not stick your head out, but wait until the especially curious ones run up to you. You know how to please them. After that, rush inside and hide behind the coffin. Because of the cover, you can easily remove opponents from balconies, as well as take out those hiding behind benches. Soon another batch of bandits armed with shotguns will come from the street. It makes sense to run under the roof of the church, and there you can deal with everyone one by one. Follow the street. The police are looking for you, as indicated by the WANTED icon at the top of the screen. Get into the first car you come across and rush to Salieri's bar.

Salieri gives the next task: to pick up whiskey from a warehouse outside the city. The mission promises to be hot.
First you need to meet Paulie at Salieri's warehouse. Ralph will give you a brand new Bolt V8, which you can use to visit your friend. From there you will reach your destination by truck. The village is suspiciously quiet, and Paulie will send you to scout the situation and find out what happened with Salieri’s people and with the alcohol. Continue through the entire farm to the truck. Open the door and the driver's corpse will fall out of the cab. Guys with shotguns will immediately appear and open fire on you. Don’t pretend to be a tough guy, but run zigzag back to Paulie, who has already prepared with his comrades for a warm welcome. Sit next to yours and don’t let your opponents get close. After the ace subsides, talk to Paulie - now you need to save poor Sam. Follow the main road to an open barn on the right side. Opponents are waiting for you inside. There is a first aid kit here for you, and Paulie will find a crowbar. Across the street is the locked barn where Sam is being held. Once Paulie breaks down the door, get ready to avenge Sam. You should move extremely carefully, as opponents are hiding almost everywhere. On the second floor you can find another first aid kit, and on the third floor lies the crippled Sam. Paulie will run for help, but then, as luck would have it, the cops will arrive. Remove them from above from the window, but be prepared for the fact that especially agile ones can break through and jump out from behind you. Go down and you will leave this vile place. You are in the back of a truck and must shoot back at the cars that are catching up with you. You have to destroy three cars. Shoot through the windshield at the driver. After Sam is taken to the best doctor in town, you can stop by Bertone for a mission. Lucas asks you to warn his friend about this. that the police will soon come for him. Rush headlong to Hoboken, because there is very little time left. You must get ahead of the police and knock on the door first. Return to Bertone and he will teach you how to deal with the Ulver Airstrim Fordor. Go to Oakwood and steal a car there, then drive your new car to Salieri's bar.

Mission 10
Omerta is the Italian mafia's code of silence. Frank betrayed his family and is going to hand over his documents to the police. You must track down the corrupt consoler. Vincenzo has a shotgun for you. and Ralphie has prepared a new car for you. Go to Chinatown for the first informer, and then to the museum in Central Island for the second. After this, you have to visit the bald guy who lives under the bridge not far from Bertone's workshop. True, the comrade will refuse to say anything. Give him a couple of punches in the jaw, and in a moment you'll know where the cops are keeping Frank. Get a fast car like the Bolt V8 Roadster and drive to Oakwood. From there, follow Frank to the airport. A mission from the "one against all" series. Head towards the building where four opponents are waiting for you. Leave the first aid kit on the wall “for later.” Follow Frank to the hangar, taking out the caped cops along the way. A truck will approach, from which a driver will get out with a mount. Feed the guy lead, get into the car and run over everyone who gets under the wheels. Collect cannons from corpses and do not forget to remove the enemy from the tower. Frank is in the car park behind the building, kill his bodyguards and talk to the traitor. You will find out the reasons why the person closest to Salieri wants to leave the family. It turns out that the cops are threatening to kill his wife and child. Having handcuffed Frank, follow the building on the right, which is guarded by a pair of policemen. Inside you will find the consolire's wife and son. Talk to them, return to Frank and take him to his family. You will be asked to find tickets. In the parking lot, take the car you like and return to the first building. Inside, on the table are the treasured tickets. Give them to Frank and you will witness a touching scene. After that, without paying attention to anyone, leave the airport and go to the bank in Downtown, where you need to pick up the ledgers. Visit Bertone for a task. You need to deliver a "message" to Stan at Works Quarters. Find this black boxer and beat him up, Stan will get scared and run away. Lucas will teach you how to steal a Thor 810. This beauty can be found in the Oak Hills area, where the stars live. Having acquired a new car, return to Salieri's bar.

The next task from Salieri: steal an important document from a villa in Oak Hills.
Get a baseball bat and a Colt 1911 from Vincenzo, and on the way to the millionaire's house, pick up the burglar Salvatore in Hoboken. Head to Oak Hills. Find an unsightly gate in the fence and order Salvatore to open it. Without wasting a second, run to the left and hide behind the statue. Order Salvatore to stay put. As soon as the guard passes you, come out of hiding and greet him from behind with a baseball bat. You will receive a key and a shotgun. To the right is a small gazebo, in which another guard stands thoughtfully. Take the shotgun from him too. If you did everything quickly, you will have time to overtake the third guard as he descends the stairs near the house. When the area is cleared, return to Salvatore and call him with you. Go inside the house. If you run into a maid, don’t hesitate to introduce her to your bat too. Whose life is more valuable to you, after all? The main thing is not to play around with switches anywhere, otherwise you will get yourself into trouble. Go up to the second floor and find a safe in one of the offices. Order Salvatore to hack it. and then the owner will unexpectedly return. Grab your documents and leave the house through another exit. There is a rich man's Silver Fletcher car on the street, order Salvatore to open it and get out of the estate. Drop Salvatore off at his house and go to Salieri's bar.

Pauley found a certain William Gates from Kentucky, who sells alcohol on the cheap. The goods must be picked up at the car park.
Drive to the indicated location. Go up with Sam and Paulie to the top floor, where your deal partners are already waiting for you. However Morello. as it turns out, he longs for war. Suddenly two cars pull up, from which good guys with Thompsons and shotguns get out. Immediately bend down and shoot everyone from afar, trying to save ammo. Soon another car will arrive, from which opponents will also fall out. On the floor below, two guys are sitting behind bars, and the third is hiding behind a column at the other end of the room. Even lower, a bunch of guys are waiting for you on the left, try to lure them out one by one. On the second floor, the passage is barricaded; in addition, be careful - grenades will fly at you. Do not use an ordinary ladder, but quickly shoot everyone from cover. Once you've cleared everything out, return to the top floor and drive the truck to the exit. The success of this mission largely depends on the intelligence of Paulie and Sam, who sometimes behave downright stupidly and get in front of bullets. Now you have to take the goods to a warehouse in Hoboken, a chase with a shootout is expected. But it is best to discuss all the details on the spot. Arm yourself with the Thompson and deal with the guys to the left of the entrance, and at the same time blow up two black cars. The chase is called off.

Salieri asks you to become his bodyguard for a while and take him to a restaurant for lunch. Don has a fancy car, to say the least. Take Salieri to a restaurant in New Ark. True, it won’t be possible to really eat; Morello’s people have come to convey a “message” to Salieri. You only have a Colt 1911 with you, so things are looking bad. Immediately jump to the right and hide behind the bar counter. Shoot the guys on the right side because they have a greater chance of falling to Salieri. Save your ammo, as soon a kind trio will burst into you through the door behind you. Ideally, you should not let them take a shot. Go into the corridor. From the window you can see how the enemy with the Thompson sat between the houses. Blow his brains out, and then run into the courtyard and look through the door on the right. Another happy owner of a Thompson is lurking on the second floor. Make him miserable. From the window you can finish off the rest of the guys below. Go outside and once again make sure that everything is calm. Just in case, climb into any car and chase the remaining villains. Now you and Salieri have to visit Carlo, whose apartment is located near the West Marshall Bridge. Collect guns from the corpses and go. Go upstairs with Salieri and kick down the door. The guy in shorts jumped out the window, follow him up the fire escape. Catch him behind the garages and feed him lead. Two idiots with baseball bats and a third, smarter one with a pistol will immediately appear from the door. You know what to do with them.

Don is very unhappy that he was not allowed to eat in peace at Pepe's restaurant. Morello wants war? He will get it. But first you need to remove the politician who is going to celebrate his birthday on the ship.
Ralph will teach you how to steal a Crusader Chromium Fordor. Go to the pier in the southern part of Central Island. True, no one will let you go anywhere without an invitation. In the building opposite, the door is enticingly open, and clothes hang in the basement. Dress up as a sailor and you're already on board. Now you need to find the pistol that Vincenzo prudently hid in the toilet. There is one on the lower deck on the left, but you can only find one bucket in it. By the way, a guy in a sailor suit walks nearby and smokes. Pay attention to him. On the deck above at the back of the ship near the stairs you can find a door with a note SKIPPER HAS THE KEY. Remember the guy in the sailor suit? Persuade the skipper to give you the key. You have to clean the toilet, but you will find a gun. Go up to the upper deck and wait for the politician to begin his speech. Get closer to him and give him sincere congratulations from Don Salieri. After that, rush to the lower deck, pushing aside and shooting the invitees blocking the way. Paulie is already waiting for you on the boat.

The time has come to take a much more serious step - to kill Sergio Morello. Paulie will take the Thompson from Vincenzo, and he has a Colt in store for you. Ralph will give you the Guardian Terraplane.
Go to the Italian restaurant, call from the street phone and ask for Morello to answer the phone. True, someone else will do, but Paulie will still feed him lead. Oops... There was a mistake. Break away from your pursuers and follow to Salieri's bar. A new plan is born. Take the explosives from Vincenzo and go to Morello's house. Wait until the guy at the entrance finishes his cigarette, and then place dynamite under the car. True, a woman gets into the car and... This happens, as Salieri says. Now you have to make an attempt on Sergio's life in the Rainbow Garden restaurant in Downtown. Only “Thompson” Poley will let him down at the most decisive moment. You have to break away from your pursuers. The easiest way
drive up to the bridge and fly down the stairs to the water, then the chase will thunder into the water. After so many failures, the task is given to others. However, luck is again on Sergio's side. You have to chase a gangster to the port along the route Central Island - Giuliano Bridge -Works Quarters. One of the most difficult missions. You have a Colt 1911 in your hand, and the guy running out to the right gets shot in the forehead. The one lurking on the left in the bushes should also not be left out. Two more people flash behind the car ahead. Collect guns from the corpses and climb into the truck. Kill everyone in the area and find two first aid kits at the pier: one inside the house next to the tanks, and the second on the wall of the building at the other end. After that, run around and calm down the others. The main thing is to remove the snipers from the red towers that are watching your every move. Then find Morello's car. Therefore, Sergio is hiding in the warehouse.
Rearrange the switches on the railway tracks so that the tank can drive straight to the gate. Knock out the planks from under the wheels of the carriage and it will roll towards the warehouse. Tommy lights a cigarette and stylishly throws it on the ground... Go inside. A guy with a Thompson is sitting on the boxes, and the rest are running around with shotguns. Morello himself was hiding in the far corner. That's all. Lucky but dead bastard. Return to Salieri's Bar. Along the way, stop by Lucas Bertone. You're just in time. His friend in Chinatown is seriously injured, and you need to take the poor guy to the hospital. Notice that in Bertone's garage there is a first aid kit hanging on the wall. Follow the north bridge to the location, passing the middle island. You need a fast car for four people, since in addition to the wounded man, his friend will also get in. On the way to the doctor, set a speed limit of 60 km/h and calmly deliver the guys to Oakwood. Lucas will teach you how to steal a Bruno Speedster 851. There is one in the parking lot in Central Island. Deal with the owner of the stylish car, and then return to Salieri's bar in a new car.

Now it’s the turn of Morello himself. Vincenzo has a sawn-off shotgun for you, and Thompson has a Thompson ready for Sam and Paulie. Go to the theater in Central Island. Morello will start to run away from you in a limousine to the airport, follow him. keeping up. At the airport, as luck would have it, your car will break down. Leave the vehicle and run to the plane, where two guys with shotguns are already waiting for you. As soon as you deal with them, your car will arrive. Climb into the back seat and you'll be handed a Thompson. Shoot at the engines of the plane taking off. Another scenario is that Morello’s car will not turn towards the airport, but will go further to the destroyed bridge. There, at the cliff, you can also get even with Morello. They say that he can be nailed on the way. It's not true, if you kill him, you will be informed that he "ran away" from you. After that, take Sam and Paulie to Salieri's bar, and go to Bertone yourself. Lucas will ask you to throw an old car off a cliff in Oakwood. This is done very simply. Drive the car to the cliff near the lighthouse, go out onto the road, steal someone else's car and push the marked car into the water. Return to Bertone, he will teach you how to steal a new car. Go to New Ark, where the beautiful Celeste Marque 500 is waiting for you in the parking lot of Roy's Grill bar. Just kill its owner first, and then with a clear conscience head to Salieri's bar.

Salieri orders the removal of another politician. Ralph has a Wright Coupe for you, and Vincenzo will equip you with a Mosin sniper rifle and a pistol. Drive to the prison. Get rid of the worker at the sewer hatch - you don't need witnesses. The entrance to the building is located on the right. Go through the first floor and find the stairs to the top. Right from here you can clear the second floor, and at the same time practice your sniper skills. Catch the survivors one by one. Eventually you will reach a spiral staircase littered with enemies. On the top floor, go to the balcony. Take good aim - you only have one shot. After that, run down the stairs, new enemies will appear. In the room from which they came out, there is a crowbar. It will be useful on the way out. Go down the stairs to the first floor, getting rid of all weapons along the way. Go through the kennel and you will find yourself on the street. The police are already waiting for you, who will search you and release you. Stop by Bertone's. You need to deliver the guy from Works Quarters who the police are looking for to Lucas. Hitch the Thor 810 Sedan on the street and follow the north bridge to Downtown. Bertone will teach you how to steal a Lassiter V16 Appolyon. This beauty is parked outside a mansion in Oak Hills. There are guys chatting at the gate, they won't pay attention to you. But only at first. Run away to Salieri's bar.

The Don is clearly hiding something when he sends you on a dangerous mission to get some cigars. Take the bat and pistol from Vincenzo, and Sam and Paulie will each take a Thompson. Ralph will give you a Lassiter V16 Fordor. First, take Sam to the right place in the Works Quarters, which is not far from the port. Paulie will offer you an idea about robbing a bank, but no one will take it seriously. Go to the port and wait for the truck full of boxes to come out. Follow it to the warehouse, where it will be unloaded. Block the truck’s return path, pull the driver out of the cab and take the documents from him. After this, follow to the port - they will let you in. Drive forward - one of the warehouses is open, and the owner is standing at the entrance. Inside, you will notice boxes marked Scorsese import-export. the owner, and he will order you to drag the boxes from the street to the warehouse (Dispatch Hall). Ask two workers to help you, and the three of you will quickly manage it. Return to the owner of the warehouse, tell him the wrong thing, and he will run to check on his workers. . At this time, quickly load all the boxes of cigars into the back, and then follow to the place where Sam and Paulie are waiting for you. When entering the courtyard, stop so that the truck enters halfway. Thus, the pursuers will not be able to break in en masse, but will crawl towards you one by one. After everything settles down, take the truck to Salieri's warehouse. Inside the boxes, it turns out, there are not cigars at all... Salieri clearly does not trust you.

Tommy agreed to Paulie's proposal to rob the bank.
Follow Paulie from his apartment to the station, where the train will take you Downtown to the First National Bank. Inside you will learn all the details of the plan. After that, go to Yellow Pete, the owner of a gun store located in Central Hoboken. Grab a selection of Colt 1911, Colt Detective Special, S&W Magnum, S&W M&P and Thompson 1928. Then head to Bertone for a fast car. You will receive a task - to deliver a package to the guy Dick under the East Marshall Bridge in Downtown. Give the guy the package, and the hooligans will immediately attack him. Just hide behind the boxes and do your job. Bertone will inform you that you can steal a Trautenberg Model J from Oakwood to Central Island. Find and intercept the car. Now you are fully prepared for the robbery. Drive up to Paulie's house, honk at him and go to the bank. Everyone on the floor! Quickly run forward, break down the door with your foot, there is a key hanging on the left wall next to the clerk. Open the nearby door - a guard is waiting for you at the stairs. Hurry to the second floor to the office with the Director sign on the door, find out where the keys to the safe are, and take them from the closet. Go down to the basement, where you will have to calm down two more guards. Fill the bag with money and return to Paulie. Quickly jump into the car, in theory you should make it before the police arrive. Head to the Palermo Club in Hoboken.

Everything is bad. Sam calls and asks to meet him at the art gallery. Hide your weapon and leave Paulie's house. You will encounter policemen on the stairs, just walk past them. On the street, get into the police car and go to the Yellow Pete store for weapons. It will definitely be needed. After that, go to Bertone. He will give you the task of following the prostitute who works in the Corleone brothel. You need to follow the girl on foot, keeping a decent distance so that she doesn’t suspect anything. Go to Lucas and tell him everything. He will advise you to steal the orange Kord 812 Cabriolet FWD, which is for sale in Chinatown and is guarded by angry dogs. On the new
follow the wheelbarrow to the gallery. Sam and his guard are already waiting for you inside. Prepare your cannon and immediately put a bullet in the forehead of two guys, be prepared that two more will come running from the door ahead, and one will appear behind you. Follow the corridor to the room in which the guy with the shotgun is hiding. The second one with a pistol is not a hindrance. A comrade with a Thompson will appear on the balcony opposite, hide around the corner and he will come running to you. Save the shotgun for the three thugs below. Approach the stairs and immediately run back - a grenade will fly from above. After that, arm yourself with the Thompson and carry out a major cleanup on the second floor. Between the stairs you can find a first aid kit and heal. Only a grenade is waiting for you there too. Find an open door. In a series of rooms, be extremely careful - opponents are hiding behind the furniture. Smoke Sam out and follow him to the next floor.
The final fight. Once you stick your head out, you will immediately regret it. Pick up the Thompson and wait for Sam to flippantly turn away. You have a few seconds to empty the entire clip into him, and he will leave his position. After that, follow the corridor and follow the bloody trail. Keep your aim ready. Sam will peek around the corner...
Enjoy the somewhat shocking ending to this great game.

To the question Help with passing the game Mafia 1... Mission "Lucky bastard - Port" asked by the author Pavel Kuznetsov the best answer is Mission 15
The time has come to take a much more serious step - to kill Sergio Morello. Paulie will take the Thompson from Vincenzo, and he has a Colt in store for you. Ralph will give you the Guardian Terraplane.
Go to the Italian restaurant, call from the street phone and ask for Morello to answer the phone. True, someone else will do, but Paulie will still feed him lead. Oops... There was a mistake. Break away from your pursuers and follow to Salieri's bar. A new plan is born. Take the explosives from Vincenzo and go to Morello's house. Wait until the guy at the entrance finishes his cigarette, and then place dynamite under the car. True, a woman gets into the car and... This happens, as Salieri says. Now you have to make an attempt on Sergio's life in the Rainbow Garden restaurant in Downtown. Only “Thompson” Poley will let him down at the most decisive moment. You have to break away from your pursuers. The easiest way
drive up to the bridge and fly down the stairs to the water, then the chase will thunder into the water. After so many failures, the task is given to others. However, luck is again on Sergio's side. You have to chase a gangster to the port along the route Central Island - Giuliano Bridge -Works Quarters. One of the most difficult missions. You have a Colt 1911 in your hand, and the guy running out to the right gets shot in the forehead. The one lurking on the left in the bushes should also not be left out. Two more people flash behind the car ahead. Collect guns from the corpses and climb into the truck. Kill everyone in the area and find two first aid kits at the pier: one inside the house next to the tanks, and the second on the wall of the building at the other end. After that, run around and calm down the others. The main thing is to remove the snipers from the red towers that are watching your every move. Then find Morello's car. Therefore, Sergio is hiding in the warehouse.
Rearrange the switches on the railway tracks so that the tank can drive straight to the gate. Knock out the planks from under the wheels of the carriage and it will roll towards the warehouse. Tommy lights a cigarette and stylishly throws it on the ground... Go inside. A guy with a Thompson is sitting on the boxes, and the rest are running around with shotguns. Morello himself was hiding in the far corner. That's all. Lucky but dead bastard. Return to Salieri's Bar. Along the way, stop by Lucas Bertone. You're just in time. His friend in Chinatown is seriously injured, and you need to take the poor guy to the hospital. Notice that in Bertone's garage there is a first aid kit hanging on the wall. Follow the north bridge to the location, passing the middle island. You need a fast car for four people, since in addition to the wounded man, his friend will also get in. On the way to the doctor, set a speed limit of 60 km/h and calmly deliver the guys to Oakwood. Lucas will teach you how to steal a Bruno Speedster 851. There is one in the parking lot in Central Island. Deal with the owner of the stylish car, and then return to Salieri's bar in a new car.